Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on December 18, 2020, 01:48:10 PM

Title: Custom Map #9123: FloodFill Try 3. By: nathanaelps
Post by: AutoPost on December 18, 2020, 01:48:10 PM
This topic is for discussion of map #9123: FloodFill Try 3
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=9123)

Author: nathanaelps
Size: 128x87

Desc:
It's a GMM! Good Morning Game Mode from Particle Fleet! Thanks to Builder17 for educating me on that one. Defeat the creeper by flooding the map (95%) with AC, lose by being flooded by creep (again, 95%)! Emitters don't count for much this time! Although it REALLY speeds things up. #floodfill
Title: Re: Custom Map #9123: FloodFill Try 3. By: nathanaelps
Post by: nathanaelps on December 18, 2020, 02:14:56 PM
Ok, so I nudged the creeper to flow a little faster. And watch out for the creeper island, it'll flood you so fast once the digi gets to it!

Enjoy!
Title: Re: Custom Map #9123: FloodFill Try 3. By: nathanaelps
Post by: Builder17 on December 19, 2020, 08:13:03 AM
The beginning was just perfect, not too easy but still do-able. :) Kinda think there could be 1 strong emitter that you cannot nullify, maybe on void?

Then you would need to put blasters to some land areas to keep that emitter "capped"/not an problem.
Title: Re: Custom Map #9123: FloodFill Try 3. By: nathanaelps
Post by: nathanaelps on December 20, 2020, 12:11:04 PM
Thanks Builder17. That's a thought I've played with, and I was trying to press into it (without breaking the rules of CW that we're all used to, like emitters "should be nullifiable"... or whatever.) Did you end up nullifying the top right island or just flooding it? Do you remember how it played for you?