Knuckle Cracker

Creeper World 4 => Farsite Colonies => Topic started by: AutoPost on December 14, 2020, 05:13:18 AM

Title: Custom Map #186: Beat the Lanes. By: NotAProGamer
Post by: AutoPost on December 14, 2020, 05:13:18 AM
This topic is for discussion of map #186: Beat the Lanes
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=186)

Author: NotAProGamer
Size: 200x200
Title: Re: Custom Map #186: Beat the Lanes. By: NotAProGamer
Post by: babyk008 on December 15, 2020, 01:05:43 PM
Did anyone manage to go sub 1 hour? I feel like it would be tough with how slow the greenar is produced.
Title: Re: Custom Map #186: Beat the Lanes. By: NotAProGamer
Post by: gokenus on December 25, 2020, 09:03:37 PM
I don't really play for speed (I care mostly about real time, not game time), so I played this on 4x with less pausing than I normally use, and when it started lagging from unit movement I just delete them and rebuilt them. I got to the greenar at about 1 hour in and then it took another 20ish minutes for totem activation.

To go sub 1 hour that means you'd need to get to the greenar at around 40  minutes. That's a tall order, but it might be possible given just how poorly optimized my run was... There's a posted time of 39 minutes, which is mad impressive if true, and I'd love to watch the replay out of curiosity.
Title: Re: Custom Map #186: Beat the Lanes. By: NotAProGamer
Post by: BrokenLifeCycle on December 31, 2020, 09:17:48 PM
Quote from: gokenus on December 25, 2020, 09:03:37 PM
I don't really play for speed (I care mostly about realtime, not game time), so I played this on 4x with less pausing than I normally use, and when it started lagging from unit movement I just delete them and rebuilt them. I got to the greenar at about 1 hour in and then it took another 20ish minutes for totem activation.

To go sub 1 hour that means you'd need to get to the greenar at around 40  minutes. That's a tall order, but it might be possible given just how poorly optimized my run was... There's a posted time of 39 minutes, which is mad impressive if true, and I'd love to watch the replay out of curiosity.

Yeah, Bullwak's time (0:39:24) is mighty sus considering it takes almost 20 minutes just to get past the first two lanes. I did a bomber-heavy run and got a time of 1:04:58. It was so bomber heavy that I crashed the game twice.
Title: Re: Custom Map #186: Beat the Lanes. By: NotAProGamer
Post by: MrWizard on January 31, 2021, 06:16:48 PM
I think sub 1 hour is possible. I got 1:08, with only 36 bombers, but I gave up optimizing bombers part way through and towards the end I didn't optimize mortar placement. I think the 39 time is kind of sus, but it might be possible in 45/50.

Spoiler
I think the ern usage is critical. First wall ern goes to energy and fire speed, which gets you three mortars. Second wall ern two mines (better energy upgrade than upgrade pad). After the third or forth wall, switch erns back to upgrade pad, but this time it needs to be energy + fire distance. With fire distance you can get three rows of mortars firing, after that its simply optimizing movement/palcement. I got to the greener at about 50 minutes, but I forgot to switch my ern upgrade to mine upgrade until about half way through the totem charging (which would have gotten me roughly a 59-62 minute time if I had switched). 
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