Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on December 02, 2020, 02:51:30 PM

Title: Custom Map #9055: Pulling too many strings. By: Martin Gronsdal
Post by: AutoPost on December 02, 2020, 02:51:30 PM
This topic is for discussion of map #9055: Pulling too many strings
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=9055)

Author: Martin Gronsdal
Size: 200x200

Desc:
Title: Re: Custom Map #9055: Pulling too many strings. By: Martin Gronsdal
Post by: flaac on December 02, 2020, 04:05:26 PM
Gonna play this one when i will have some time
It's a pity that your maps always gets bad rating, they are long and difficult, not bad.

Eventually put in the description that they're not easy to do?
Title: Re: Custom Map #9055: Pulling too many strings. By: Martin Gronsdal
Post by: Martin Gronsdal on December 02, 2020, 04:20:43 PM
thank you, maybe that's an idea ;)

thank you for playing (later)
Title: Re: Custom Map #9055: Pulling too many strings. By: Martin Gronsdal
Post by: creepergirl on December 03, 2020, 12:40:26 PM
I played the shorter version of this. I can't figure out how to nullify near my command center on this one. Perhaps a little hint?
Title: Re: Custom Map #9055: Pulling too many strings. By: Martin Gronsdal
Post by: Martin Gronsdal on December 03, 2020, 12:49:09 PM
If the CN is in the way, move it  ;)
Title: Re: Custom Map #9055: Pulling too many strings. By: Martin Gronsdal
Post by: creepergirl on December 03, 2020, 12:59:55 PM
Still trying. I took it off and it won't go back where it was. Trying to find where to relocate it.
Title: Re: Custom Map #9055: Pulling too many strings. By: Martin Gronsdal
Post by: Martin Gronsdal on December 03, 2020, 03:39:59 PM
Sorry, can you show a screenshot of where the problem is?
Title: Re: Custom Map #9055: Pulling too many strings. By: Martin Gronsdal
Post by: Johnny Haywire on December 04, 2020, 02:01:32 AM
Another really cool map, m8! Sorry your maps get such low ratings, but I guess a lot of people don't want to have to move the CN two or three times.

I'd initially thought I'd just let the map run long enough to fill it all up with AC but after letting that go for several hours, it still wasn't enough to overflow. I did get it to overflow by pumping and redirecting AC but that's not as fun as flooding the whole thing. But it was taking way too long as it is, so I did it the traditional way.

Thanks for making these maps. I suppose a lot of people will think it strange that you don't run with other map-makers in the flood of normality, but I for one like the way you think!  ;)

Thanks for the map!  ;D ;D
Title: Re: Custom Map #9055: Pulling too many strings. By: Martin Gronsdal
Post by: Martin Gronsdal on December 04, 2020, 02:13:18 AM
Thanks for playing!