Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on November 18, 2020, 01:34:05 AM

Title: Custom Map #9022: volcano(esay). By: JD DARK
Post by: AutoPost on November 18, 2020, 01:34:05 AM
This topic is for discussion of map #9022: volcano(esay)
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=9022)

Author: JD DARK
Size: 132x99

Desc:
NOTE:the only diffence is the mortor cost. this map is a little hader than my first map. this map is the second map in my campaign.
Title: Re: Custom Map #9022: volcano(esay). By: JD DARK
Post by: Helper on November 18, 2020, 04:52:28 AM
Thank you for making this map.
Was there any reason for leaving out the Forge? It is such a key part of the entire concept of the game that I can never understand why a map maker decides to omit it.
I hope you keep making maps.
Thanks,
H
Title: Re: Custom Map #9022: volcano(esay). By: JD DARK
Post by: TrickyPlayer on November 18, 2020, 05:12:28 AM
Quote from: Helper on November 18, 2020, 04:52:28 AM
Thank you for making this map.
Was there any reason for leaving out the Forge? It is such a key part of the entire concept of the game that I can never understand why a map maker decides to omit it.
I hope you keep making maps.
Thanks,
H
No need for forge in small-scale battles. I consider numbers below 100 amt low.
Title: Re: Custom Map #9022: volcano(esay). By: JD DARK
Post by: Helper on November 18, 2020, 05:43:19 AM
Quote from: TrickyPlayer on November 18, 2020, 05:12:28 AM
No need for forge in small-scale battles. I consider numbers below 100 amt low.

I don't know what 'numbers' you're looking at, but the average playing time as of this post is over 55 minutes.
The primary reason for those scores is the absence of the ability to use improvements.
Providing the Forge option (since there are two Totems) lets the player decide if he wants to build it.
Title: Re: Custom Map #9022: volcano(esay). By: JD DARK
Post by: Martin Gronsdal on November 18, 2020, 07:19:48 AM
totems and ore fields confused me too.

it's possible to have limits on the forge, why not allow at least something
Title: Re: Custom Map #9022: volcano(esay). By: JD DARK
Post by: TrickyPlayer on November 18, 2020, 08:01:07 AM
Quote from: Helper on November 18, 2020, 05:43:19 AM
I don't know what 'numbers' you're looking at, but the average playing time as of this post is over 55 minutes.
The primary reason for those scores is the absence of the ability to use improvements.
Providing the Forge option (since there are two Totems) lets the player decide if he wants to build it.

I didn't even give the level a try, so I may have misjudged it?
Edit: I played the level and I think a forge would completely ruin this map the way it is right now. I don't see the use for these placed totems, but I guess the level might be reused? 6/10, please improve the dialogue and terrain a bit so that I can make it 7/10 in the future. (6/10 is still a decent rating by the way)