Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on October 26, 2020, 11:08:44 AM

Title: Custom Map #8969: Cursor-02 Thanks to PRG!. By: TrickyCorp
Post by: AutoPost on October 26, 2020, 11:08:44 AM
This topic is for discussion of map #8969: Cursor-02 Thanks to PRG!
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8969)

Author: TrickyCorp
Size: 90x40

Desc:
You can't reach all enemies with a nullifier. Instead, make sure there is more anticreeper than creeper to win. #CustomObjective #Cursor #Anticreeper #LimitedBuildings No matter how you look at this level, it's interesting. Maybe it could be added to C.S.M. in the future?
Title: Re: Custom Map #8969: Cursor-02 Thanks to PRG!. By: TrickyCorp
Post by: TrickyPlayer on October 26, 2020, 01:48:09 PM
I would like some feedback for this level.
Title: Re: Custom Map #8969: Cursor-02 Thanks to PRG!. By: TrickyCorp
Post by: hypnotic22 on October 26, 2020, 04:59:07 PM
when speed running all maps need a different strategy but that said a lot stay the same, build efficient collectors is one. speed running this map did not call for anything new, other then keeping the mouse to the right of the map most of the time, having a "always on" sprayer in the back as AC storage i have done before.
the Custom win Objective is new to me and it was fun, it have the same feeling as reclaim in CW4 ill love to see more maps whit it.
can you move the creeper number over the void in a bigger map and add AC numbers ?
Title: Re: Custom Map #8969: Cursor-02 Thanks to PRG!. By: TrickyCorp
Post by: TrickyPlayer on October 27, 2020, 01:31:12 AM
Quote from: hypnotic22 on October 26, 2020, 04:59:07 PM
the Custom win Objective is new to me and it was fun, it have the same feeling as reclaim in CW4 ill love to see more maps whit it.
can you move the creeper number over the void in a bigger map and add AC numbers ?

Sure, that creeper calculator is currently literally just 6 lines of code so I could just split it in creeper and anticreeper, while also still displaying the total amount. That would result in 3 displayed numbers so I'll have to scale the text down a little bit.
Title: Re: Custom Map #8969: Cursor-02 Thanks to PRG!. By: TrickyCorp
Post by: marvinitfox on October 27, 2020, 04:42:22 AM
So victory is achieved then the number displayed ALL OVER THE MIDDLE OF YOUR SCREEN exceeds the other number, WHICH IS KEPT SECRET AND NEVER DISPLAYED?


ah-yup.   Very well though out concept!
Title: Re: Custom Map #8969: Cursor-02 Thanks to PRG!. By: TrickyCorp
Post by: TrickyPlayer on October 27, 2020, 07:36:15 AM
Quote from: marvinitfox on October 27, 2020, 04:42:22 AM
So victory is achieved then the number displayed ALL OVER THE MIDDLE OF YOUR SCREEN exceeds the other number, WHICH IS KEPT SECRET AND NEVER DISPLAYED?


ah-yup.   Very well though out concept!

For clarity, that text shows the result of creeper and anticreeper added together, but I might not have phrased it very well. Try to find a short way to say 'shows the sum of creeper and anticreeper combined'