Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on September 01, 2020, 03:02:52 PM

Title: Custom Map #8845: Just Ore, no Singularity. By: Martin Gronsdal
Post by: AutoPost on September 01, 2020, 03:02:52 PM
This topic is for discussion of map #8845: Just Ore, no Singularity
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8845)

Author: Martin Gronsdal
Size: 256x140

Desc:
Title: Re: Custom Map #8845: Just Ore, no Singularity. By: Martin Gronsdal
Post by: Johnny Haywire on September 02, 2020, 12:22:01 AM
When you know you have limited funds, you are careful how you spend it. But budgeting can sometimes be a bit stressful.

When I saw the total amount of AC you give us to work with, I wasn't sure how careful I needed to be to use it, so I paused every time I jumped a formation of sprayers to their new position. That made things seem less enjoyable.  :-\

But "less enjoyable" doesn't mean I didn't enjoy it at all... I actually did enjoy the systematic walk to victory.  It was like finishing a game of chess with a queen and rook while the other guy only has a king. Just walk him down the board and make him suffer the despair of seeing his impending doom slowly approaching as he's forced to take each agonizing step towards the gates of inevitable destruction. *Evil maniacal laughter echoes briefly through the chatroom*

Having finished the map, I think if I'd just tried it once without pausing I would have enjoyed it more, and this is totally do-able even on max speed like that. Pretty simple & straightforward.

So ultimately, it's a more enjoyable map than I realized... if that makes sense at all.  ::)

Thanks for the map!  ;D
Title: Re: Custom Map #8845: Just Ore, no Singularity. By: Martin Gronsdal
Post by: Martin Gronsdal on September 02, 2020, 02:43:32 AM
Thank you for playing!