Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on August 25, 2020, 01:33:23 PM

Title: Custom Map #8815: Cursor B-1. By: builder17
Post by: AutoPost on August 25, 2020, 01:33:23 PM
This topic is for discussion of map #8815: Cursor B-1
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8815)

Author: builder17
Size: 90x90

Desc:
Easy map with most weapons unlocked. Also, your cursor can emit some AC! #Cursor #AC #CRPL
Title: Re: Custom Map #8815: Cursor B-1. By: builder17
Post by: hypnotic22 on August 25, 2020, 07:40:45 PM
your cursor can emit some AC...... hmmm what can i do whit that.  got a 0:52.3  8)

nice map, i know it might not be meant for speed run but at times a simple map can give much rejoicing for me when done fast, i had fun and the AC emit was super interesting.
Title: Re: Custom Map #8815: Cursor B-1. By: builder17
Post by: TrickyPlayer on August 26, 2020, 03:19:33 AM
It's my concept. I made it first, and even though I don't care who copies my scripts I would like everyone to know that I made a script for this earlier  ;)

So with other words: Just say the script is based of mine if it is, unless you just happened to have the same idea of course. In that case, just post a comment saying so. It is ok to have a similar idea, it means it's probably a good idea  ;)
Title: Re: Custom Map #8815: Cursor B-1. By: builder17
Post by: Builder17 on August 26, 2020, 01:34:41 PM
Quote from: TrickyPlayer on August 26, 2020, 03:19:33 AM
It's my concept. I made it first, and even though I don't care who copies my scripts I would like everyone to know that I made a script for this earlier  ;)

So with other words: Just say the script is based of mine if it is, unless you just happened to have the same idea of course. In that case, just post a comment saying so. It is ok to have a similar idea, it means it's probably a good idea  ;)

Looks like I forgot to include your name into map description, whoops!

Gonna try to remember for next map.  :) My maps won't use flip-emitters, but usual ones btw...