Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on August 23, 2020, 11:27:36 AM

Title: Custom Map #8809: 59x59. By: TrickyCorp small levels
Post by: AutoPost on August 23, 2020, 11:27:36 AM
This topic is for discussion of map #8809: 59x59
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8809)

Author: TrickyCorp small levels
Size: 59x59

Desc:
If there is no landing zone, just create one with MASS artifact. There arrows show you a good place to fire the MASS. Terp is expensive because of how useful it is.
Title: Re: Custom Map #8809: 59x59. By: TrickyCorp small levels
Post by: Martin Gronsdal on August 23, 2020, 03:24:18 PM
this map without the terp would be a handful.
Title: Re: Custom Map #8809: 59x59. By: TrickyCorp small levels
Post by: hypnotic22 on August 23, 2020, 08:04:48 PM
hehe i just did the map no terp  8)
Title: Re: Custom Map #8809: 59x59. By: TrickyCorp small levels
Post by: Johnny Haywire on September 04, 2020, 11:51:13 PM
Just did the map with no terp, only using two weapons: 1 mortar and 1 sprayer.  (That was a bit of a giveaway there) :P

Really enjoyed this map, even doing a sorta-speedrun attempt. I like that there are a lot of options in a small map - good work!

Thanks for the map!  ;D
Title: Re: Custom Map #8809: 59x59. By: TrickyCorp small levels
Post by: TrickyPlayer on September 05, 2020, 02:21:34 AM
Quote from: Johnny Haywire on September 04, 2020, 11:51:13 PM
Just did the map with no terp, only using two weapons: 1 mortar and 1 sprayer.  (That was a bit of a giveaway there) :P

Really enjoyed this map, even doing a sorta-speedrun attempt. I like that there are a lot of options in a small map - good work!

Thanks for the map!  ;D

I figured letting the played decide where to start would be interesting. It seems I was right on that :)
Title: Re: Custom Map #8809: 59x59. By: TrickyCorp small levels
Post by: Johnny Haywire on September 05, 2020, 08:45:09 PM
QuoteI figured letting the played decide where to start would be interesting. It seems I was right on that

Definitely. You do a very good job making maps which have a wide range of difficulty! And the dialogue in your maps is usually pretty clever too. You're a good designer & writer!

Keep up the good work!  ;D