Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on June 19, 2020, 07:55:32 AM

Title: Custom Map #8525: AE by baba part two. By: Babadrake
Post by: AutoPost on June 19, 2020, 07:55:32 AM
This topic is for discussion of map #8525: AE by baba part two
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8525)

Author: Babadrake
Size: 120x85

Desc:
another one of these none of the code was written by me! all of it was made by - (hypen) and i encourage you to play those maps first, they're better tested anyway thanks for the feedback on the last one, i did forget to try to get the caps on spores but for now dont worry about it FILL THE MAP WITH ANTI-CREEPER! yayy enjoy!
Title: Re: Custom Map #8525: AE by baba part two. By: Babadrake
Post by: HeyHeyHey on June 19, 2020, 01:20:51 PM
Your maps isn't just fun, but they look beautiful.
Title: Re: Custom Map #8525: AE by baba part two. By: Babadrake
Post by: anurag on June 19, 2020, 04:04:04 PM
Please make more  :D
Title: Re: Custom Map #8525: AE by baba part two. By: Babadrake
Post by: Lemon on June 20, 2020, 06:27:09 AM
you're getting good at these already, the only real difference is the size of these maps compared to -'s.

the only real bad thing (and it's a minor one) is that the only real way to kill the inhibitor i've found is to spam spores at it, it would be great if there was a portal you could open and close to get some more reliable AC, or maybe some closer emitters on the same level or something
Title: Re: Custom Map #8525: AE by baba part two. By: Babadrake
Post by: Babadrake on June 20, 2020, 10:15:41 AM
Quote from: Lemon on June 20, 2020, 06:27:09 AM
you're getting good at these already, the only real difference is the size of these maps compared to -'s.

the only real bad thing (and it's a minor one) is that the only real way to kill the inhibitor i've found is to spam spores at it, it would be great if there was a portal you could open and close to get some more reliable AC, or maybe some closer emitters on the same level or something

ah! good point! i made the 3rd map before seeing this but i'll def' remember this for next time!