Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on May 19, 2020, 12:46:54 PM

Title: Custom Map #8421: Attempt 3. By: yum234
Post by: AutoPost on May 19, 2020, 12:46:54 PM
This topic is for discussion of map #8421: Attempt 3
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8421)

Author: yum234
Size: 129x129

Desc:
Please enjoy RCM (Raven_C Concept Mode) game. #BravoRaven_C #CreeperWorldForever
Title: Re: Custom Map #8421: Attempt 3. By: yum234
Post by: Loren Pechtel on May 19, 2020, 06:22:36 PM
Once again, I can't figure out how to deal with the spores.

Edit--finally beat it.  I got a start that let me kill the only emitter on my landmass from another island so I didn't have to defend against the creep while building up, and I had a PZ for a beam.
Title: Re: Custom Map #8421: Attempt 3. By: yum234
Post by: toolforger on August 23, 2025, 05:58:07 PM
Nice idea, but some points to consider:


I found it interesting during the time when I had to continually build reactors, and expand to have enough room for reactors.

Maybe instead of adding more and more spore towers, make them stronger?
Though... if you keep adding to the strength, balancing can become more of a challenge.

So, I suggest going for nonrandom place