Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on May 01, 2020, 11:05:14 PM

Title: Custom Map #8367: Buzzhead. By: Heisenberg
Post by: AutoPost on May 01, 2020, 11:05:14 PM
This topic is for discussion of map #8367: Buzzhead
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8367)

Author: Heisenberg
Size: 256x160

Desc:
Be fast & decisive
Title: Re: Custom Map #8367: Buzzhead. By: Heisenberg
Post by: Lightforger on May 03, 2020, 03:04:55 PM
Not bad, but there's a lot of empty space

After about 3 minutes only 1/3rd of the map contains creep, leaving vast amounts of space for energy.
Tons of energy vs default 20 / 0.5 emitters = too easy
Title: Re: Custom Map #8367: Buzzhead. By: Heisenberg
Post by: marvinitfox on May 04, 2020, 03:11:58 AM
Nice looking map,
a bit on the easy side.
I'd give this a difficulty rating of 2.3   (on the 0-1000 scale)

rating -3 due to deceptive description.
After the first basic run, I tried "Be fast & decisive" by starting the game, leaving it running, and making breakfast. At about 12:00 I returned with my bacon&eggs. Ate my breakfast, then landed my first CN.

Still no sweat to defeat.
Note that at 15 minute mark the creep from the East and West emitters HAVE NOT EVEN MET each other.
(https://i.imgur.com/iibJYIp.jpg)

-----------------
update
Ok, it is possible:
I have run this as a scenario,
with rules:
* No strafers, bombers, berthas, thors.
* limited to 2 sprayers, 2 cannons, 2 mortars
* no singularity.
* may only enter map at 15-minute mark.

Still easy.