Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on April 13, 2020, 11:05:21 AM

Title: Custom Map #8322: Owl. By: stdout
Post by: AutoPost on April 13, 2020, 11:05:21 AM
This topic is for discussion of map #8322: Owl
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8322)

Author: stdout
Size: 157x200

Desc:
This is one angry owl with a pile of terrible emitters and spore towers to assault you with. Luckily, our ally WithersChat gave us an idea for technology that allows us to build multiple units on the same place. How does it work? An interdimensional gateway is placed on the feet of the owl and any units built within are built in X-D-342 and therefore there is NO LIMIT to how many units you can place in the feet. Good luck! #CRPL
Title: Re: Custom Map #8322: Owl. By: stdout
Post by: yum-forum on April 13, 2020, 01:27:48 PM
Big thanks stdout-sensei for creative work!  :)

P.S. D0m0nik again number one in score table!  :D
Title: Re: Custom Map #8322: Owl. By: stdout
Post by: stdout on April 13, 2020, 02:22:53 PM
Thanks yum!

Interesting  thing about this map is there really is no limit to what you can produce. In my second play through I built so many reactors that I had over 18,000 energy per second. I had who-knows-how-many berthas and the lag was nearly unbearable. It was a fun exercise though.  8)
Title: Re: Custom Map #8322: Owl. By: stdout
Post by: Ehekatl on April 13, 2020, 02:32:42 PM
This map looks like it's going to force me to learn a new language.
Title: Re: Custom Map #8322: Owl. By: stdout
Post by: Helper on April 13, 2020, 07:29:18 PM
Quote from: Ehekatl on April 13, 2020, 02:32:42 PM
This map looks like it's going to force me to learn a new language.

I am frequently amazed at the new cuss words I can make up on the fly.
(Sorry Pastor Healer.)
:-[
Title: Re: Custom Map #8322: Owl. By: stdout
Post by: Martin Gronsdal on April 14, 2020, 05:16:11 AM
Quote from: stdout on April 13, 2020, 02:22:53 PM
Thanks yum!

Interesting  thing about this map is there really is no limit to what you can produce. In my second play through I built so many reactors that I had over 18,000 energy per second. I had who-knows-how-many berthas and the lag was nearly unbearable. It was a fun exercise though.  8)

first I built like 5  reactors on top of the PZ. Then I built 5 more. Then I set the game on pause and clicked like... 500 times, I think. I may not have had 18000 energy pr second, but at least 700. Then I built a Bertha. Then 200 more ;) in the end I was hosing stream of Bertha-rage to a point where I hade to tune down the sound. The 4 x speed became 0,5 x because of that ;)


only evil people will not like your maps ;)
Title: Re: Custom Map #8322: Owl. By: stdout
Post by: flaac on April 14, 2020, 03:07:22 PM
It was strange but fun, and my daughter likes the owl.
Title: Re: Custom Map #8322: Owl. By: stdout
Post by: BilboGCL on April 14, 2020, 04:31:51 PM
Really a fun map! I enjoyed playing it a lot (this constant bertha fire, one shot every 3 frames <3 )

Greetings from The Shire!
Title: Re: Custom Map #8322: Owl. By: stdout
Post by: D0m0nik on April 14, 2020, 05:13:35 PM
Love it Stdout, sorry but had to go back and beat your time. I reckon theres another minute or two to shave here but I didn't bother even trying to stagger my berthas and so wasn't very efficient. I stopped at about 20 berthas, just lazy  ;)
Title: Re: Custom Map #8322: Owl. By: stdout
Post by: stdout on April 14, 2020, 07:40:40 PM
Thanks everyone, I'm glad y'all enjoyed something new. This was fun to make and play.

Dp I'm going to let your score stand at #1.  8) In return, please name the next animal I should use.
Title: Re: Custom Map #8322: Owl. By: stdout
Post by: Lightforger on April 14, 2020, 08:11:55 PM
So much.... EVERYTHING, very cool to play, though the lag gets quite crazy

bertha micro is really tough when you can't see which direction the selected one is facing, gave up on that and just went full-spam as intended :p

sub-4 min deff possible, maybe even sub-3.5
Title: Re: Custom Map #8322: Owl. By: stdout
Post by: D0m0nik on April 15, 2020, 03:55:03 AM
Lightforger - insane, you're up there with Alter Old.
Title: Re: Custom Map #8322: Owl. By: stdout
Post by: Johnny Haywire on April 18, 2020, 05:15:49 PM
Aye, Lightforger! Insane score on an insane map!

This was really fun! Probably even worth trying to speed-hammer it bertha-lazer-style.

Pro tip: Building 400 bombers is NOT a good idea. When I selected "all" then set the bombing range, the computer emitted a maniacal laugh and then the mouse started attacking me. I had barely made it out of the room when the wireless keyboard hit me in the back of the head. After the utility company repaired the local substation (*whistles innocently* ::)), I was able to power the computer back on and try it with berthas and only a few bombers. Learn a lesson from my mistake and be nice to your computer.

Stdout, this is a very cool map. Fantamazible, even. It's nice to have some playful maps to do in-between the intense ones. Thanks so much for making this!  ;D ;D

Lightforger & Dom - amazing times, dudes.:o NIce work! 
Title: Re: Custom Map #8322: Owl. By: stdout
Post by: WithersChat on April 21, 2020, 02:33:52 AM
Well, I think I'll have to try the map, as my name is in the description :)
By the way, the map using unit stacking I made is 8311, "Totally normal map".
Edit: I tried it, and finished it in 50 minutes. Quite slow... But no lag for me.
Title: Re: Custom Map #8322: Owl. By: stdout
Post by: marvinitfox on April 21, 2020, 09:09:11 AM
Ah, the sweet dulcet tone of the GATLING BERTHA in the morning...



a.k.a.

Ok, I do believe we achieved timetravel with this map.
I'm pretty sure my frames-per-second went NEGATIVE for a while there.
Title: Re: Custom Map #8322: Owl. By: stdout
Post by: Johnny Haywire on April 21, 2020, 09:24:46 AM
QuoteAh, the sweet dulcet tone of the GATLING BERTHA in the morning...

LOL