Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on June 02, 2010, 09:34:41 AM

Title: Custom Map: Float I
Post by: AutoPost on June 02, 2010, 09:34:41 AM
This topic is for discussion of map: Float I (http://knucklecracker.com/creeperworld/mapcomments.php?id=2127)
(http://knucklecracker.com/creeperworld/thumb.php?id=2127) (http://knucklecracker.com/creeperworld/mapcomments.php?id=2127)

Author: Xirema (http://knucklecracker.com/creeperworld/viewmaps.php?author=Xirema)

Desc:
The totems seem impossible to reach! How will you get off this world??

Oh, and there's a time limit, blah blah blah ten minutes or dead.
Title: Re: Custom Map: Float I
Post by: Karsten75 on June 02, 2010, 10:18:53 AM
Quote
Oh, and there's a time limit, blah blah blah ten minutes or dead.

Dead? Really? I guess someone forgot to pass that memo along.   ;D

(http://i46.tinypic.com/1gluog.jpg)

Yea, I can win it, it's just that I hate flying units.

At this stage (about 12 minutes?) I thought I had lost, but I managed to fight back.

(http://i46.tinypic.com/6i9wtt.jpg)
Title: Re: Custom Map: Float I
Post by: Xirema on June 02, 2010, 08:56:01 PM
Quote from: Karsten75 on June 02, 2010, 10:18:53 AM
Quote
Oh, and there's a time limit, blah blah blah ten minutes or dead.

Dead? Really? I guess someone forgot to pass that memo along.   ;D


Fine fine, so maybe the timer doesn't force you to lose.

Honestly, the timer was a last minute addition. I didn't even test the timer, I just knew that I could win long before it mattered, so there was no reason to question the integrity of the map itself shy of that.

But it's still upsetting that you could stop it. I thought for sure that launching 100 rocks every 5 seconds would be too much energy for Odin City to keep up. Oh well, I'll just use what I did on my Uphill Struggle maps from now on.
Title: Re: Custom Map: Float I
Post by: Blaze on June 02, 2010, 11:40:34 PM
I think roccologic will take the gold.
Title: Re: Custom Map: Float I
Post by: Xirema on June 03, 2010, 01:43:36 AM
Quote from: Blaze on June 02, 2010, 11:40:34 PM
I think roccologic will take the gold.

I am DONE competing against him. Geez.  :P
Title: Re: Custom Map: Float I
Post by: F0R on June 03, 2010, 03:00:21 AM
wow that rips up
Title: Re: Custom Map: Float I
Post by: Xirema on June 03, 2010, 07:03:35 PM
You know, 4 people have voted on this map, and all of them have voted 1 star. Do people just hate floating maps that much, or is it because no one else has posted a score yet, and hate the fact that they can't figure out how to do it?
Title: Re: Custom Map: Float I
Post by: Karsten75 on June 03, 2010, 07:08:30 PM
Quote from: Xirema on June 03, 2010, 07:03:35 PM
You know, 4 people have voted on this map, and all of them have voted 1 star. Do people just hate floating maps that much, or is it because no one else has posted a score yet, and hate the fact that they can't figure out how to do it?

I haven't voted, but I know how to do it, since I tested it before approving it. I'm just not willing to go through the hassle of actually doing it again just to post a score.
Title: Re: Custom Map: Float I
Post by: Neilos on June 03, 2010, 09:02:06 PM
Quote from: Xirema on June 03, 2010, 07:03:35 PM
You know, 4 people have voted on this map, and all of them have voted 1 star. Do people just hate floating maps that much, or is it because no one else has posted a score yet, and hate the fact that they can't figure out how to do it?

Probably a mixture of both.  I really dislike Crazonium bridging, and won't play any map which needs it... likely there are others who feel the same way hence the votes.  And maps with low success rates often gain a more 1/5s too.

So yeah... probably a bit of both. 
Title: Re: Custom Map: Float I
Post by: Toaster on June 05, 2010, 12:45:56 AM
Won't even waste my time.....
I have played my share of "floaters" ... Enough to know I would rather do something else.
Just wanted to cast my vote for not liking "floaters".