Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on March 19, 2020, 05:57:54 AM

Title: Custom Map #8233: Almost no weapons, but interesting ones.. By: WithersChat
Post by: AutoPost on March 19, 2020, 05:57:54 AM
This topic is for discussion of map #8233: Almost no weapons, but interesting ones.
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8233)

Author: WithersChat
Size: 160x160

Desc:
Well, you have almost no weapons, but the five towers you have are quite powerful. And you have shields. #LightCRPL #
Title: Re: Custom Map #8233: Almost no weapons, but interesting ones.. By: WithersChat
Post by: marvinitfox on March 19, 2020, 09:31:21 AM
Very powerful towers
Is it possible to make the targeting marks line to the tower, like Berthas do? Otherwise it is *hard* to keep track of which tower is aiming where.
(maybe even make a permanent line showing line-of-fire?)

As for this map:
Spoiler

Terps, terps and more terps.
[close]
Title: Re: Custom Map #8233: Almost no weapons, but interesting ones.. By: WithersChat
Post by: Helper on March 20, 2020, 05:12:16 AM
I appreciate your efforts in creating a new style of play, but I've never been a fan of restricted games.
Your first go with this tower was OK because we had all the regular weapons and could ignore the new one.
Based on the very high ratings, I'm clearly in the minority but wanted to suggest that there is no reason to take away all the options.
Those who want to use the new towers should do so, but those who prefer the old should have that option too.
Thanks,
H
Title: Re: Custom Map #8233: Almost no weapons, but interesting ones.. By: WithersChat
Post by: WithersChat on March 23, 2020, 03:54:44 AM
Quote from: Helper on March 20, 2020, 05:12:16 AM
Those who want to use the new towers should do so, but those who prefer the old should have that option too.
The objective of the map was to limit the weapons. It would be too easy otherwise. Imagine having these five beam berthas (lack of a better name) AND all the normal weapons. And I actually had to use the script on a map because [REDACTED].
Title: Re: Custom Map #8233: Almost no weapons, but interesting ones.. By: WithersChat
Post by: Lightforger on March 24, 2020, 01:31:15 PM
Now that's what i call a superweapon :D

I did find myself wishing for a cannon (or a strafer) sometimes, but once the energy production goes up chain-bertha's also work just fine.