Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on February 21, 2020, 01:22:09 PM

Title: Custom Map #8185: Choose your weapon(s). By: WithersChat
Post by: AutoPost on February 21, 2020, 01:22:09 PM
This topic is for discussion of map #8185: Choose your weapon(s)
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8185)

Author: WithersChat
Size: 160x160

Desc:
You're exploring a new system, looking for useful artifacts. You actually found some... There is a build limit for every single unit type used in this map, and it's recommended to play the game in resolution 1920x1080 (change it in the menu) because of the custom interface I built. Collect the upper left artifact to get more info on tech points. It's not a hard map, but don't expect a very low difficulty. #CRPL #NewConcept
Title: Re: Custom Map #8185: Choose your weapon(s). By: WithersChat
Post by: Helper on February 21, 2020, 03:21:33 PM
Really interesting concept, but I've never been a fan of limited piece maps.
I played about 15 minutes worth and I'm sure a lot of players will have some fun with it.
Thanks for putting it together.
H
Title: Re: Custom Map #8185: Choose your weapon(s). By: WithersChat
Post by: Lightforger on February 21, 2020, 05:04:42 PM
The start was a little bit slow, but a few pickups later things started dying pretty well

Nice map
Title: Re: Custom Map #8185: Choose your weapon(s). By: WithersChat
Post by: cornucanis on February 22, 2020, 12:37:06 AM
Quoteit's recommended to play the game in resolution 1920x1080 (change it in the menu) because of the custom interface I built.

Not everyone has this option, depending on their display. It's poor practice to design your map in such a way that it's inaccessible to a portion of the playerbase.
Title: Re: Custom Map #8185: Choose your weapon(s). By: WithersChat
Post by: WithersChat on February 22, 2020, 03:19:31 AM

Quote
Not everyone has this option, depending on their display. It's poor practice to design your map in such a way that it's inaccessible to a portion of the playerbase.
I don't know how to do an interface like this that works for any resolution :'(
Title: Re: Custom Map #8185: Choose your weapon(s). By: WithersChat
Post by: Helper on February 22, 2020, 03:36:49 AM
Quote from: cornucanis on February 22, 2020, 12:37:06 AM
Quoteit's recommended to play the game in resolution 1920x1080 (change it in the menu) because of the custom interface I built.

Not everyone has this option, depending on their display. It's poor practice to design your map in such a way that it's inaccessible to a portion of the playerbase.

cornucanis - do you have the link for the map makers thread? It would be great for WithersChat to check in and be able to get some help from the old timers in there.
Thanks,
H
Title: Re: Custom Map #8185: Choose your weapon(s). By: WithersChat
Post by: Builder17 on March 01, 2020, 11:37:23 AM
Kinda wonder how it would work if tech was given in random order?  Unlocking collectors, relays, reactors, shields and forge in beginning to not be unfair...