This topic is for discussion of map #8160: make guppies, not war 2
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8160)
Author: Martin Gronsdal
Size: 256x256
Desc:
less fiddly?
This one felt average
The spores/beams worked fine all by themselves, didn't even have to look at them.
Limit of 1 terp means i had to move it back & forth a few times to refuel, didn't see a reason to limit them.
Overall difficulty low, unlimited energy, no need to think, just flood everything with AC (though this isn't a bad thing)
Quote from: Lightforger on February 10, 2020, 03:39:59 PM
This one felt average
The spores/beams worked fine all by themselves, didn't even have to look at them.
Limit of 1 terp means i had to move it back & forth a few times to refuel, didn't see a reason to limit them.
Overall difficulty low, unlimited energy, no need to think, just flood everything with AC (though this isn't a bad thing)
thank you for playing.
I agree about the terp limit. I don't even remember why placed that limit.
I'll try to make more challenging maps
Quote from: Martin Gronsdal on February 10, 2020, 03:52:01 PM
Quote from: Lightforger on February 10, 2020, 03:39:59 PM
This one felt average
The spores/beams worked fine all by themselves, didn't even have to look at them.
Limit of 1 terp means i had to move it back & forth a few times to refuel, didn't see a reason to limit them.
Overall difficulty low, unlimited energy, no need to think, just flood everything with AC (though this isn't a bad thing)
thank you for playing.
I agree about the terp limit. I don't even remember why placed that limit.
I'll try to make more challenging maps
i will have a bash at this one tonight, but i agree on the terp limit being a bit odd, perhaps have some pickups for later in the game?
also i love an AC focused game, so that aspect is excellent! 8)
Quote from: teknotiss on February 11, 2020, 11:57:26 AM
Quote from: Martin Gronsdal on February 10, 2020, 03:52:01 PM
Quote from: Lightforger on February 10, 2020, 03:39:59 PM
This one felt average
The spores/beams worked fine all by themselves, didn't even have to look at them.
Limit of 1 terp means i had to move it back & forth a few times to refuel, didn't see a reason to limit them.
Overall difficulty low, unlimited energy, no need to think, just flood everything with AC (though this isn't a bad thing)
thank you for playing.
I agree about the terp limit. I don't even remember why placed that limit.
I'll try to make more challenging maps
i will have a bash at this one tonight, but i agree on the terp limit being a bit odd, perhaps have some pickups for later in the game?
also i love an AC focused game, so that aspect is excellent! 8)
as I wrote further up, I don't remember what the plan with the terp limit was. I probably thought of something, then forgot the point ;)