Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on February 10, 2020, 06:56:37 AM

Title: Custom Map #8160: make guppies, not war 2. By: Martin Gronsdal
Post by: AutoPost on February 10, 2020, 06:56:37 AM
This topic is for discussion of map #8160: make guppies, not war 2
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8160)

Author: Martin Gronsdal
Size: 256x256

Desc:
less fiddly?
Title: Re: Custom Map #8160: make guppies, not war 2. By: Martin Gronsdal
Post by: Lightforger on February 10, 2020, 03:39:59 PM
This one felt average

The spores/beams worked fine all by themselves, didn't even have to look at them.
Limit of 1 terp means i had to move it back & forth a few times to refuel, didn't see a reason to limit them.
Overall difficulty low, unlimited energy, no need to think, just flood everything with AC (though this isn't a bad thing)
Title: Re: Custom Map #8160: make guppies, not war 2. By: Martin Gronsdal
Post by: Martin Gronsdal on February 10, 2020, 03:52:01 PM
Quote from: Lightforger on February 10, 2020, 03:39:59 PM
This one felt average

The spores/beams worked fine all by themselves, didn't even have to look at them.
Limit of 1 terp means i had to move it back & forth a few times to refuel, didn't see a reason to limit them.
Overall difficulty low, unlimited energy, no need to think, just flood everything with AC (though this isn't a bad thing)

thank you for playing.

I agree about the terp limit. I don't even remember why placed that limit.

I'll try to make more challenging maps
Title: Re: Custom Map #8160: make guppies, not war 2. By: Martin Gronsdal
Post by: teknotiss on February 11, 2020, 11:57:26 AM
Quote from: Martin Gronsdal on February 10, 2020, 03:52:01 PM
Quote from: Lightforger on February 10, 2020, 03:39:59 PM
This one felt average

The spores/beams worked fine all by themselves, didn't even have to look at them.
Limit of 1 terp means i had to move it back & forth a few times to refuel, didn't see a reason to limit them.
Overall difficulty low, unlimited energy, no need to think, just flood everything with AC (though this isn't a bad thing)

thank you for playing.

I agree about the terp limit. I don't even remember why placed that limit.

I'll try to make more challenging maps

i will have a bash at this one tonight, but i agree on the terp limit being a bit odd, perhaps have some pickups for later in the game?

also i love an AC focused game, so that aspect is excellent!  8)
Title: Re: Custom Map #8160: make guppies, not war 2. By: Martin Gronsdal
Post by: Martin Gronsdal on February 11, 2020, 12:17:13 PM
Quote from: teknotiss on February 11, 2020, 11:57:26 AM
Quote from: Martin Gronsdal on February 10, 2020, 03:52:01 PM
Quote from: Lightforger on February 10, 2020, 03:39:59 PM
This one felt average

The spores/beams worked fine all by themselves, didn't even have to look at them.
Limit of 1 terp means i had to move it back & forth a few times to refuel, didn't see a reason to limit them.
Overall difficulty low, unlimited energy, no need to think, just flood everything with AC (though this isn't a bad thing)

thank you for playing.

I agree about the terp limit. I don't even remember why placed that limit.

I'll try to make more challenging maps

i will have a bash at this one tonight, but i agree on the terp limit being a bit odd, perhaps have some pickups for later in the game?

also i love an AC focused game, so that aspect is excellent!  8)

as I wrote further up, I don't remember what the plan with the terp limit was. I probably thought of something, then forgot the point ;)