This topic is for discussion of map #8127: CSM-173
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8127)
Author: yum234
Size: 144x144
Desc:
Good weekend! :)
Thanks for the two maps! They were awesome. I had a lot of fun playing them.
Quote from: Schizo on January 25, 2020, 12:03:47 PM
Thanks for the two maps! They were awesome. I had a lot of fun playing them.
I created this maps after Your so kind PM to me. Good lu! :D
Could someone explain to me how this kind of maps working? Or tell me where I can find some explanations? Thanks
Quote from: sand2000 on January 25, 2020, 02:22:42 PM
Could someone explain to me how this kind of maps working? Or tell me where I can find some explanations? Thanks
This concept became too complicated if you start from the last created maps. Main idea of concept - your main weapon is anti-creeper and you have a Terp tech (to terraform terrain/land). Then you attack creeper emitters by anti-creeper and flip it.
But step by step we introduced in concept many many new features and units. Better to start to play maps of this concept from the beginning (maps 5591, 5940, 5952, 5956, 5967 etc.).
Also will be helpful many many video about CSM (CORKY Style Mode) concept in YouTube. In many discussion on Forum about CSM maps you can find links to video or just search "yum234"..
Good lu! :D
(Good lu = Good luck).
thank you!!
Yum, Thanks for the last 2 maps, Also thanks for listening to our not always well worded criticisms
Solid effort and great fun to play.
Cheers
PS; Please make MORE
By the time I got to the upgrader there was no need for it. I wouldn't have been able to upgrade much before that final amplifier in the NW died.
Pro tip: Deploy four guppies to the south at the very start, use them to build 8 terps (you wont need that many but whatever). Send those terps to the yellow stargate in the south east corner to cut down the 3x3 block so you can get your factory early on.
OK Any idea on how to complete this? gont the entire map apart from the 7 in the top left, they're running at 900 and holding me back.
Quote from: AutoPost on January 25, 2020, 03:44:44 AM
This topic is for discussion of map #8127: CSM-173
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8127)
Author: yum234
Size: 144x144
Desc:
Good weekend! :)
Quote from: owweeee on February 22, 2020, 01:40:45 PM
OK Any idea on how to complete this? gont the entire map apart from the 7 in the top left, they're running at 900 and holding me back.
Quote from: AutoPost on January 25, 2020, 03:44:44 AM
This topic is for discussion of map #8127: CSM-173
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8127)
Author: yum234
Size: 144x144
Desc:
Good weekend! :)
I asked VideoBloger PRG to create video. ;D
Quote from: owweeee on February 22, 2020, 01:40:45 PM
OK Any idea on how to complete this? gont the entire map apart from the 7 in the top left, they're running at 900 and holding me back.
The green towers are moveable, I moved up 2 towers and put the mini bomb, the small square with the x right next to the 1st supercharger, Then I positioned the creeper variator so that it effected as many emmiters as possible, I also used the bombs that shut down emmitters and the SG that was tied to the gray gate with the number 1. If you really need to there is plenty of power available that once you get the ac emitter upgrader you can upgrade emitters near them that will also over power them.
Cheers
Quote from: yum-forum on February 22, 2020, 02:15:57 PM
Quote from: owweeee on February 22, 2020, 01:40:45 PM
OK Any idea on how to complete this? gont the entire map apart from the 7 in the top left, they're running at 900 and holding me back.
Quote from: AutoPost on January 25, 2020, 03:44:44 AM
This topic is for discussion of map #8127: CSM-173
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8127)
Author: yum234
Size: 144x144
Desc:
Good weekend! :)
I asked VideoBloger PRG to create video. ;D
This is fantastic. VideioBloger PRG is so kind and friendly for KC that created video of this game for owweeee and us:
https://www.youtube.com/watch?v=KVIhrEMjNxY
Let us support him and subscribe PRG channel! :D
The same video with 2X speed:
https://www.youtube.com/watch?v=46dW1GqKPeo
Fresh video from DarkRubberNeck: :D
https://www.youtube.com/watch?v=fjifACUZoEY
Well, first post on forum.
I've enjoyed these maps for a while, had a backlog after my laptop crapped out.
For some reason i always get lag on these maps, nothing on my computer is working anywhere near 100%. two graphics cards, 8 cores and nothing is really trying fully to make the game go faster, got this map open and to get 4x speed i drop to 5fps. it just sits at 30fps on 1x speed. I presume it's the script load and calculations towards the end of the levels, it always gets slower over time.
(Just checked my numbers and i actually get 6fps at 4x speed)
EDIT: by calculations i mean the flow calculations of over 1000 levels of Creep
EDIT2: just hit the upgrader, holy cow that's a lot of levels, it's gonna take a while just to upgrade each emitter 25 times. I like this, it lets me decide how mental i want the numbers to be.
Quote from: dwilkinson on April 25, 2020, 09:09:31 AM
Well, first post on forum.
I've enjoyed these maps for a while, had a backlog after my laptop crapped out.
For some reason i always get lag on these maps, nothing on my computer is working anywhere near 100%. two graphics cards, 8 cores and nothing is really trying fully to make the game go faster, got this map open and to get 4x speed i drop to 5fps. it just sits at 30fps on 1x speed. I presume it's the script load and calculations towards the end of the levels, it always gets slower over time.
(Just checked my numbers and i actually get 6fps at 4x speed)
EDIT: by calculations i mean the flow calculations of over 1000 levels of Creep
EDIT2: just hit the upgrader, holy cow that's a lot of levels, it's gonna take a while just to upgrade each emitter 25 times. I like this, it lets me decide how mental i want the numbers to be.
Thanks for playing my maps and feedback.
Concerning game speed. In CSM game more slow if size of map or number of units is too big. I know that because i tried in past to create maps with size about 200x300. That is why I fixed size to 144x144 what is not too bad with 1X speed. In case of game for 4X speed I had to create 4 times smaller map size what is not so interesting by gameplay.
Sorry if any!
Fresh video from Dr Gorgee (comments in France):
https://www.youtube.com/watch?v=JWaVgki-Xco&t=100s
I was having too much fun I didn't want it to end. This gets a 10 from me! You aren't pressured at the start and there are multiple routes to the win. Perfect for replayability. For sure I'll have at least one more playthrough to improve on my score. Thanks Yum!
Fresh video from Master FATMAN:
https://www.youtube.com/watch?v=RVW5QfTXVFs
Let us support mood of Master Fatman and subscribe to his channel in YouTube! :D