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Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on January 13, 2020, 12:33:55 AM

Title: Custom Map #8110: Forsaken. By:
Post by: AutoPost on January 13, 2020, 12:33:55 AM
This topic is for discussion of map #8110: Forsaken
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8110)

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Size: 256x256

Desc:
Title: Re: Custom Map #8110: Forsaken. By:
Post by: Karsten75 on January 13, 2020, 06:58:37 AM
Ever heard that story about people lending you an umbrella, but only when it's not raining?

Your placement of totems is similar. By the time I can reach them, I don't need the upgrades they provide.
Title: Re: Custom Map #8110: Forsaken. By:
Post by: Ehekatl on January 13, 2020, 10:31:39 AM
Quote from: Karsten75 on January 13, 2020, 06:58:37 AM
Ever heard that story about people lending you an umbrella, but only when it's not raining?

Your placement of totems is similar. By the time I can reach them, I don't need the upgrades they provide.

Naw, that's what the extra CNs are for.

This is probably a 2 minute map. I can smell it.
Title: Re: Custom Map #8110: Forsaken. By:
Post by: Karsten75 on January 13, 2020, 12:55:35 PM
Quote from: Ehekatl on January 13, 2020, 10:31:39 AM
Quote from: Karsten75 on January 13, 2020, 06:58:37 AM
Ever heard that story about people lending you an umbrella, but only when it's not raining?

Your placement of totems is similar. By the time I can reach them, I don't need the upgrades they provide.

Naw, that's what the extra CNs are for.

This is probably a 2 minute map. I can smell it.

ok, looking forward to your 2-minute time on this one :)

Edit, I see you posted a 13-minute score. Yea, with assiduous management, that should be possible., I definitely was not rushing.  Would be interested to know if you actually connected any of the totems for upgrades.
Title: Re: Custom Map #8110: Forsaken. By:
Post by: marvinitfox on January 13, 2020, 01:47:42 PM
Ok.
Obviously this map is easily beatable using the million-bertha approach.
Assuming one has suitable fire insurance on your graphics card.

Is there a *smart* way of beating this map?

p.s.
Is that Digitalis strip purely for decoration?
Title: Re: Custom Map #8110: Forsaken. By:
Post by: Lightforger on January 13, 2020, 01:59:45 PM
2000 / 0.03 inhibitor, freeze & convert artifacts, superflat map

This map should be a 1-minute game but that pesky anti-artifact zone around the inhibitor ruins it xD
3 thors and a dozen bertha's also quickly take care of it.

The artifacts can be used to gain a foothold on the top-right, secure a bunch of PZ's, but too lazy for that.

The "smart" and easiest way is just turtle a bit and build 10 thors.

Not sure what the unit in front of the inhibitor is, besides a free powerzone.