Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on January 09, 2020, 12:13:59 PM

Title: Custom Map #8099: Spore Planet. By: Jason Stevens
Post by: AutoPost on January 09, 2020, 12:13:59 PM
This topic is for discussion of map #8099: Spore Planet
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=8099)

Author: Jason Stevens
Size: 256x256

Desc:
Visit an old spore factory of the Loki... You may come across a few spores... This is the STANDARD difficulty version of this map. There is also a hard version. Although make no mistake - this is not an easy map... #Heavy-Creep #Pump #Spore #Runner #Sleeper-Spore #Capture-Emitter Good luck!!
Title: Re: Custom Map #8099: Spore Planet. By: Jason Stevens
Post by: marvinitfox on January 10, 2020, 05:47:56 AM
Nice.
Although, given the name.... not enough spores.
(or at least, too long a delay before the spores get attitude)

For me, the main trick was optimizing the first 2.5 minutes to get going.
After that, it was a reasonably standard infinite-energy-army vs. awesome-enemy-emplacement.
Which, of course, the energy army wins.

And yes, I'm quite aware this was the easier version.
Currently building up the nerve to try the real deal, but that much liquid courage impedes my reflexes.
Title: Re: Custom Map #8099: Spore Planet. By: Jason Stevens
Post by: Loren Pechtel on January 10, 2020, 11:23:51 AM
You might have found it easy, I sure didn't.  I'm running out of energy and dying even on this version.
Title: Re: Custom Map #8099: Spore Planet. By: Jason Stevens
Post by: jasons2645 on January 10, 2020, 06:11:09 PM
Yes, it does take some time for the spores to get harsh on this version, but I can assure you will not be disappointed in the name for the hard version ;)

Quote from: marvinitfox on January 10, 2020, 05:47:56 AM
Nice.
Although, given the name.... not enough spores.
(or at least, too long a delay before the spores get attitude)

For me, the main trick was optimizing the first 2.5 minutes to get going.
After that, it was a reasonably standard infinite-energy-army vs. awesome-enemy-emplacement.
Which, of course, the energy army wins.

And yes, I'm quite aware this was the easier version.
Currently building up the nerve to try the real deal, but that much liquid courage impedes my reflexes.
Title: Re: Custom Map #8099: Spore Planet. By: Jason Stevens
Post by: jasons2645 on January 10, 2020, 06:16:00 PM
For what it's worth, I designed this version of the map for many viable strategies and start positions.  I think the safest / most straight-forward strategy is to use your 3 CNs to take each of the 3 islands with amplified pumps.  You'll need to gradually build up reactors as you can, then once you do that and connect AC for each island, you will quickly realize inevitable victory.

The hard version of the map doesn't have as many viable strategies and start positions...

Quote from: Loren Pechtel on January 10, 2020, 11:23:51 AM
You might have found it easy, I sure didn't.  I'm running out of energy and dying even on this version.