This topic is for discussion of map #7972: KOTH_CW3
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=7972)
Author: Mike1011031
Size: 256x168
Desc:
A new idea for a mission feature; the control point gives a unit if the player is able to capture it in time. The timer on the point does not go down while player units are in range, even if it's covered in creeper. As such, a small force can delay the timer, which can buy a few extra minutes.
Wonderful Map!
Thank you...
For the life of me, I don't know how FireSwamp got that time. Excellent!
:)
Quote from: pastor.healer on December 08, 2019, 12:46:57 AM
Wonderful Map!
Thank you...
For the life of me, I don't know how FireSwamp got that time. Excellent!
:)
It is possible to snipe the inhibitor; not right at the start, but before 10 minutes. Unfortunately I had to wait for the middle thing to time out to win because I didn't know how to destroy it.
Oh bother, I forgot to set it to not count towards victory, and never noticed in testing. I'll be sure to fix that in future iterations of the script.
Even still, you have a great time on the board. Well done!
Then there's that Helper dude :)
Seems there's just enough energy available to keep the centre island clear from the start so no waiting around.