Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on November 20, 2019, 10:42:18 PM

Title: Custom Map #7881: AC Turrets to Save the Day (Harder Version). By: Jason Stevens
Post by: AutoPost on November 20, 2019, 10:42:18 PM
This topic is for discussion of map #7881: AC Turrets to Save the Day (Harder Version)
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=7881)

Author: Jason Stevens
Size: 255x200

Desc:
This is a resource-constrained map where reactors and collectors are very expensive. This is the harder version of this map. #Pump #Toggle-Pump #Energy-Factory #Aether-Factory #AC-Turret #Runner #Spore #Heavy-Creep Good luck!!
Title: Re: Custom Map #7881: AC Turrets to Save the Day (Harder Version). By: Jason Stevens
Post by: Johnny Haywire on December 04, 2019, 10:24:12 PM
This one is straightforward enough I think. The energy factories that produce creep are a cool idea, although I unintentionally produced waaay too much energy (had over 15k saved up in the little pods), but I didn't notice any threatening creep as a result.

How difficult would it be to change the threat to additional spores? I think that'd be cool  8)

Another cool map, btw. This one gives plenty of time to get some decent defenses into PZ's before your base is threatened so it's not ultra-intense. Great job on these maps, m8!  ;D