Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on November 11, 2019, 09:08:57 PM

Title: Custom Map #7845: Bunnahabhain. By: BilboGCL
Post by: AutoPost on November 11, 2019, 09:08:57 PM
This topic is for discussion of map #7845: Bunnahabhain
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=7845)

Author: BilboGCL
Size: 161x91

Desc:
Another vanilla map, but pretty peaty ;) #hard start
Title: Re: Custom Map #7845: Bunnahabhain. By: BilboGCL
Post by: Helper on November 12, 2019, 11:43:31 AM
I can't figure a way past about 35 minutes.
Anyone ready to offer some help?
Thanks,
H
Title: Re: Custom Map #7845: Bunnahabhain. By: BilboGCL
Post by: BilboGCL on November 12, 2019, 12:41:16 PM
Hi
I might be wring but you should be better of w/o any snipers - as long as they are alive, they don't spill their creep and you don't have to fight it.
And you should use the single beam spot whenever the 3rd CN is available. I've attached a screenshot after 10 minutes, still some reactors missing and I didn't start to terp, but you see the difference in our approaches. One must pay attention at the northern bridgehead - there comes the moment that 2 or 3 cannons need a sprayer.

Hope that helps and
Greetings from The Shire!
Title: Re: Custom Map #7845: Bunnahabhain. By: BilboGCL
Post by: Helper on November 12, 2019, 02:10:10 PM
Very clever!
It is always fun to see how someone else approaches the same map I'm beating on.
Let me rest my eyes for a while and I'll give it another go.
Greetings from the Smokies.
;)
H