Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on September 24, 2019, 05:07:39 AM

Title: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: AutoPost on September 24, 2019, 05:07:39 AM
This topic is for discussion of map #7740: Doodle-3 (CSM + Magnetar)
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=7740)

Author: Shatterstep
Size: 144x144

Desc:
Appropriate for both casual and advanced. Hints on the forum for getting a higher score. Stacked under command: - Reactor - Terp - Collector - Relay Control+Shift+H to toggle the stargate display I spent a good 35+ hours creating the map. Hope it is enjoyable. It is quite challenging to make something appeal to such a wide range of players. #CSM #Magnetar #GoodStart #BravoYum234 #BravoConucanis #BravoKajacx #BravoRegallion #BravoVirgil
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: Shatterstep on September 24, 2019, 05:10:20 AM
Here are some hints and unit info for the map. While obvious to most, not everyone knows these:

TOWER CHIPS
Find a good spot for the AC Variator chip early. Move the Creeper Variator and Annihilator chips around as you conquer the map.

UNITS
MISC INFO

SHORTCUT KEYS

Has to be unpaused to use.




Note, this is the first map I have published as Shatterstep. Two other maps I published as 'Todd' and one I left blank but it has the title of: #7673: CSM-140 b (easy version).

I played this map over and over during development, trying both casual and expert play styles. I was surprised that modifications to enhance casual play made things more enjoyable for all play styles.

You should notice that I posted the same score of 16:04.4 as both Todd and Shatterstep. That is because I forgot to change my name when I first submitted the score.
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: yum-forum on September 24, 2019, 10:06:21 AM
Excellent game! Surely 10/10! Big thanks for enjoyment time!
Get from You some knowledge for my future maps.
Good lu!  :)

P.S. Your 35+ hours gave us nice result!
P.P.S. Not understand clearly about new unit Magnetar. But seems very interesting for future maps.
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: Shatterstep on September 24, 2019, 11:28:41 AM
Yum234, glad you liked the map. Most of the techniques I used I learned from your maps, other map makers too. I tried to add my own spin. I think we all build upon each other's ideas.

Magnetar

The magnetar is from the Mistet campaign map. You may remember it was the planet the orbited the entire map and dragged creeper along as it went along the outside of the map. On my map it roughly orbits the right-most armored emitter and is much smaller in size and effect. It isn't linked to the armored emitter in any way. I just thought it looked cool there is all ;-)

I modified the magnetar so you can have it orbit a spot, set the field strength and how wide it pulls in creeper. I was able to get it to pull creeper in to areas that would normally be more resistant. I was just trying it out to see if it would be interesting game-wise. Seemed ok. I didn't really use it to noteworthy effect. I probably shouldn't have had it as part of the title.

Misc Changes

I made a few other changes from the base template. Improved descriptions for items, changed some of the default images for tower chips, and made some gates non-linkable. The non-linkable gates were a bit of a hack. I probably should have tied it to the red background that is used on the emitters to make the non-bombable. Maybe for future maps I'll change it.
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: Shatterstep on September 24, 2019, 11:38:44 AM
Attached are the images for the magnetar.The 257x257 version was to prevent flicking. For some reason the 256x256 version flickered. No idea why. Note, this is a random image I found on the Internet. I didn't create it.

Since Regallion has the template on github, I figure you would probably be using that for future maps so you would need to import the image or something.
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: Shatterstep on September 24, 2019, 12:38:13 PM
Hmm. I'm not sure how frequent I'll be making maps. I take way too long making them. Maybe I'll hold off until CW4. Dunno. I'll at least take a few weeks off from making any additional ones.
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: chwooly on September 26, 2019, 01:04:19 AM
Thanks for this map, I enjoyed it immensely, 10/10

Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: Riskbreaker on September 26, 2019, 03:13:01 AM
solid map, nice
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: copperrein on September 26, 2019, 07:13:42 AM
Outstanding map! It's rare I find maps comparable to Yum's work, but yours definitely is. Thank you for feeding my addiction.
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: Twi on September 26, 2019, 03:40:57 PM
It's really, really good! A lot going on, you can see the work put into it.

If anything, I feel like there's a bit too much work put into it. Liek there are diminishing returns on complexity after awhile, if that makes sense. There's so much to take in that tons of things end up happening while you're not paying attention. It doesn't make the map worse per se, but it does reduce your ability to appreciate the sheer amount of detail?
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: Shatterstep on September 26, 2019, 04:44:19 PM
Agreed on the diminishing returns. Good  and useful feedback. It occurred to me as well, especially as I looked back through other people's maps after I published mine. There are a lot of highly ranked maps that are much less complex. Makes me wonder if there are better ways to do things.
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: Riskbreaker on September 27, 2019, 09:44:37 AM
i did love that it was balanced enough to be beaten without upgrades, oldschool
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: Shatterstep on September 28, 2019, 05:00:44 AM
Quote from: Riskbreaker on September 27, 2019, 09:44:37 AM
i did love that it was balanced enough to be beaten without upgrades, oldschool
I'll have to try that sometime. Sounds interesting.
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: Shatterstep on September 30, 2019, 01:17:27 AM
I decided to do a version without upgrades. I modified the map and created an alt version: Doodle-3b (CSM + Magnetar) (http://knucklecracker.com/forums/index.php?topic=32857)

CHANGES

Maybe I'll have to avoid doing emitter upgrading for all my future maps. The lag it brings and micro is annoying. I'll have to see how people like the new version vs. this one.
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: yum-forum on September 30, 2019, 03:54:38 AM
BTW about lag:

If in CSM map exist UPGRADER UNIT and Upgrader's Chips big lag you can obtain in the middle of game when, for instance, you already upgraded to maximum 5/5 level many (50-70) emitters and obtain new upgrade chip. In this case yours ALL emitters started to upgrade and that leads to lag.
If before that you click "Shift+U" on main UPGRADER UNIT and cancel automatically upgrade will be no lag in game. And at that stage of game you don't need to upgrade ALL emitter but mainly in some strategic areas!

Good lu!  :)
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: hbarudi on March 05, 2020, 11:14:42 PM
This map is lagging too much on my machine, just has way too many things on it like emitters and so on...
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: Shatterstep on May 06, 2020, 03:52:47 AM
Quote from: hbarudi on March 05, 2020, 11:14:42 PM
This map is lagging too much on my machine, just has way too many things on it like emitters and so on...
It has been months and I decided to play it again. Yeah, way too much going on. It lagged my machine too. I did an alternate version (Doodle 3b) without the upgrading, so it should perform better. I wonder if the magnetar also contributes to the lag. Hmm.

Upgrading can be interesting, but with so many emitters it becomes more of a chore and less fun :(
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: yum-forum on May 06, 2020, 10:59:56 AM
Quote from: Shatterstep on May 06, 2020, 03:52:47 AM
Quote from: hbarudi on March 05, 2020, 11:14:42 PM
This map is lagging too much on my machine, just has way too many things on it like emitters and so on...
It has been months and I decided to play it again. Yeah, way too much going on. It lagged my machine too. I did an alternate version (Doodle 3b) without the upgrading, so it should perform better. I wonder if the magnetar also contributes to the lag. Hmm.

Upgrading can be interesting, but with so many emitters it becomes more of a chore and less fun :(

In my CSM maps when player obtain upgrade chip for upgrade unit all/many units automatically start to upgrade and we have big lag in game. New version of scripts from Regallion can prevent that event. I can give you last version of that scripts.
P.S. Your game was so fascinating! Thanks again!  :)
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: Shatterstep on May 06, 2020, 04:54:55 PM
Yum234, good info. I'm glad the issue was able to be figured out. Pity we can't update maps already published, though maybe that is a good thing because I would constantly be editing and re-submitting, lol.

Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: yum-forum on May 07, 2020, 04:35:15 AM
Quote from: Shatterstep on May 06, 2020, 04:54:55 PM
Yum234, good info. I'm glad the issue was able to be figured out. Pity we can't update maps already published, though maybe that is a good thing because I would constantly be editing and re-submitting, lol.

In attachment last CSM template with all scripts from Regallion.

Good lu!  :)
Title: Re: Custom Map #7740: Doodle-3 (CSM + Magnetar). By: Shatterstep
Post by: Shatterstep on May 07, 2020, 07:41:47 PM
Very nice. Thanks, Yum234 :)