This topic is for discussion of map #1434: Jeff the Blue 2
(http://knucklecracker.com/particlefleet/queryMaps.php?query=thumbnailid&id=1434)
Author: Chozabu
Size: 320x180
Desc:
Blue particles move away from the mouse. Not the hardest map, more to play around with particles. have fun!
I can't even remotely begin to beat this map. I can take the first two islands but the third one, those megalathe ships just instantly switch the emitters back and I can't kill them. This started out interesting but even with ridiculous levels of pause-unpause-pause-unpause micromanagement herding on the particles I don't have even 1/100th the patience required for this.
I liked the particle particle gathering effect from the last map you did recently, and while it was a really hard map that particle effect made it enjoyable. I think the same thing would make this map a lot more feasible, but repulsion instead of attraction, there's just no way to realistically move a large amount of particles a long distance and have them arrive in a concentrated area.
Quote from: n3s on September 11, 2019, 11:43:49 AMI can't even remotely begin to beat this map. I can take the first two islands but the third one, those megalathe ships just instantly switch the emitters back and I can't kill them. This started out interesting but even with ridiculous levels of pause-unpause-pause-unpause micromanagement herding on the particles I don't have even 1/100th the patience required for this.
I liked the particle particle gathering effect from the last map you did recently, and while it was a really hard map that particle effect made it enjoyable. I think the same thing would make this map a lot more feasible, but repulsion instead of attraction, there's just no way to realistically move a large amount of particles a long distance and have them arrive in a concentrated area.
Sure there is, you move your cursor in a crescent shape behind the particles kinda like you're drawing a satellite dish. It's not super easy but that's where the challenge comes in. I wouldn't recommend doing it one frame at a time except maybe in the "terminal guidance" phase when you need to get them all into position on a small target.