Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on September 02, 2019, 04:03:14 PM

Title: Custom Map #7700: CSM-144 (RETRO). By: yum234
Post by: AutoPost on September 02, 2019, 04:03:14 PM
This topic is for discussion of map #7700: CSM-144 (RETRO)
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=7700)

Author: yum234
Size: 144x144

Desc:
As in old song of Louis Armstrong: "And I think to myself what a wonderful world." I can say: Our Creeper World! :) I created this retro game with old features as thanks to Master Cornucanis and Master Kajacx who helped me at the beginning of CSM era. BTW: DCBF (Double Conversion Bomb Factory) exist in game but not working and you not need this Kajacx's nice unit in gameplay. Good lu to ALL!
Title: Re: Custom Map #7700: CSM-144 (RETRO). By: yum234
Post by: Xbalanque84 on September 02, 2019, 10:18:03 PM
How am I supposed to start? I've terped away the terrain to access the first tower, but I still can't get the AC output high enough to avoid getting overrun.
Title: Re: Custom Map #7700: CSM-144 (RETRO). By: yum234
Post by: chwooly on September 02, 2019, 10:24:49 PM
Just below the CN are 2 gate blockers, You have to terp that area to prevent the creep from over running it. Then you have to build another 5 or 6 terps so you can send the CN back into orbit to be able to terp the platform it starts on.

Title: Re: Custom Map #7700: CSM-144 (RETRO). By: yum234
Post by: KingGladiator88 on September 02, 2019, 11:24:22 PM
Try starting off like this if you aren't confident on terping the CN area at the start

I started. Built 2 terps off the bat, then when they were charged sent the CN to orbit, dropped the terps on the bottom right to block off the area to the south. Then brought the CN back but shifted it 2 spaces over to get access to the tower on the left. Then blocked that off so i get better flow to the left and slowly cut off the flow from the north to take it. From then on you should have full access to everything.
Title: Re: Custom Map #7700: CSM-144 (RETRO). By: yum234
Post by: Johnny Haywire on September 02, 2019, 11:59:53 PM
Yeah, I love that start - really makes you think!

Great map, Yum! The new stuff is cool, and I do like that as well, but there's something to be said for the pure coolness factor of the basic game that you all have developed into such an entertaining experience. And I was secretly hoping you'd make some that were more challenging, although I know that might not be very popular. But I loved how this wasn't quite so easy at the start and that it's actually possible to lose. Not as relaxing as other maps because of that, but the challenges you create are always pleasantly invigorating!

Three enthusiastic smiles up!  ;D ;D ;D
Title: Re: Custom Map #7700: CSM-144 (RETRO). By: yum234
Post by: yum-forum on September 03, 2019, 06:00:09 AM
Quote from: Johnny Haywire on September 02, 2019, 11:59:53 PM
Yeah, I love that start - really makes you think!

Great map, Yum! The new stuff is cool, and I do like that as well, but there's something to be said for the pure coolness factor of the basic game that you all have developed into such an entertaining experience. And I was secretly hoping you'd make some that were more challenging, although I know that might not be very popular. But I loved how this wasn't quite so easy at the start and that it's actually possible to lose. Not as relaxing as other maps because of that, but the challenges you create are always pleasantly invigorating!

Three enthusiastic smiles up!  ;D ;D ;D

Thanks for comments which very important for me.

You always find so kindly invigorating words that I am still creating maps!  :)
Title: Re: Custom Map #7700: CSM-144 (RETRO). By: yum234
Post by: Hopkync on September 08, 2019, 07:19:40 AM
Hi,
start is realy thinker. Kudos.
Title: Re: Custom Map #7700: CSM-144 (RETRO). By: yum234
Post by: yum-forum on September 08, 2019, 07:31:49 AM
Quote from: Hopkync on September 08, 2019, 07:19:40 AM
Hi,
start is realy thinker. Kudos.

Very thanks and you are welcome!  :)

P.S. Your FIRST post on Forum? WOW!  :D
Title: Re: Custom Map #7700: CSM-144 (RETRO). By: yum234
Post by: Hopkync on September 08, 2019, 09:36:18 AM
Yes, I just registered.
After I played some maps like this, this is the 1st one i have to comment in good way.
Title: Re: Custom Map #7700: CSM-144 (RETRO). By: yum234
Post by: SleutelMan on September 11, 2019, 04:28:20 PM
Challenging start, but after that, a nice and relaxing puzzle! :)
Title: Re: Custom Map #7700: CSM-144 (RETRO). By: yum234
Post by: yum-forum on September 24, 2019, 05:02:48 PM
Video from DarkRubberNeck:  :D

https://www.youtube.com/watch?v=9hCj7X_umo4
Title: Re: Custom Map #7700: CSM-144 (RETRO). By: yum234
Post by: yum-forum on September 28, 2019, 07:07:09 AM
Video in YouTube from Linc DeRose:  :D

https://www.youtube.com/watch?v=f1BxRuazwEg&t=208s
Title: Re: Custom Map #7700: CSM-144 (RETRO). By: yum234
Post by: Marinero on March 27, 2021, 05:42:44 AM
It took me several trials to find out the initial strategy but then .... great map!
Title: Re: Custom Map #7700: CSM-144 (RETRO). By: yum234
Post by: yum-forum on May 18, 2022, 01:23:58 AM
Fresh video from Dr Gorgee:

https://www.youtube.com/watch?v=FG3hcw9Ggi8
Title: Re: Custom Map #7700: CSM-144 (RETRO). By: yum234
Post by: yum-forum on May 19, 2022, 01:17:51 AM
One more fresh video from Dr Gorgee:

https://www.youtube.com/watch?v=KcvDhA-4w9I