Knuckle Cracker

Particle Fleet => Exchange Map Comments => Topic started by: AutoPost on August 15, 2019, 12:04:15 AM

Title: Custom Map #1424: CONVERSION. By: cadecraft corporation
Post by: AutoPost on August 15, 2019, 12:04:15 AM
This topic is for discussion of map #1424: CONVERSION
(http://knucklecracker.com/particlefleet/queryMaps.php?query=thumbnailid&id=1424)

Author: cadecraft corporation
Size: 384x216

Desc:
The map starts with only two enemy bases, but soon the entire level will be converted. CAN YOU STOP THEM IN TIME?
Title: Re: Custom Map #1424: CONVERSION. By: cadecraft corporation
Post by: Kerbal Kowbell on August 17, 2019, 04:35:00 AM
Interesting, well made and a good challenge.
Title: Re: Custom Map #1424: CONVERSION. By: cadecraft corporation
Post by: n3s on September 03, 2019, 04:56:43 PM
I dislike these maps that handicap you with garbage ships. Two joven can't even remotely hope to deal with even one of those super lathe enemy ships, let alone two of them at once or in rapid succession. The micromanagement needed in this map is really offputting. I abandoned it early in.
Title: Re: Custom Map #1424: CONVERSION. By: cadecraft corporation
Post by: Builder17 on September 04, 2019, 05:42:06 AM
Quote from: n3s on September 03, 2019, 04:56:43 PM
I dislike these maps that handicap you with garbage ships. Two joven can't even remotely hope to deal with even one of those super lathe enemy ships, let alone two of them at once or in rapid succession. The micromanagement needed in this map is really offputting. I abandoned it early in.

Before starting map, there is option to play with "Custom ships", have you tried it ever? :)
Title: Re: Custom Map #1424: CONVERSION. By: cadecraft corporation
Post by: n3s on September 04, 2019, 12:53:53 PM
Quote from: Builder17 on September 04, 2019, 05:42:06 AM
Quote from: n3s on September 03, 2019, 04:56:43 PM
I dislike these maps that handicap you with garbage ships. Two joven can't even remotely hope to deal with even one of those super lathe enemy ships, let alone two of them at once or in rapid succession. The micromanagement needed in this map is really offputting. I abandoned it early in.

Before starting map, there is option to play with "Custom ships", have you tried it ever? :)

Of course, but that doesn't mark the map 'completed' or even attempted. I could easily beat this with my custom ship loadout, but that's like saying I could easily beat this with an unlimited energy and ship invincibility trainer.

That's not the point. The tools provided as-is don't make for a fun game, in my opinion. Other people probably enjoyed it and I have no issue with that, since it's all subjective, but I don't like micromanagement (to insane levels) maps or being at a ridiculous, unnecessary disadvantage. I don't mind struggle, but this was over the top.