Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on June 30, 2019, 04:17:02 PM

Title: Custom Map #7514: RADIOACTIVE FARBOR. By: yum234
Post by: AutoPost on June 30, 2019, 04:17:02 PM
This topic is for discussion of map #7514: RADIOACTIVE FARBOR
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=7514)

Author: yum234
Size: 220x177

Desc:
GRM-08 Grabz Radioactive Mode game with created by Kajacx UFO (Cute Alien Muffin) and KCC (Kajacx Creeper Clouds). Big game with hard start. Please enjoy and I wish you Good Lu! :) #BravoGrabz #BravoKajacx #BravoVirgil #CreateDreams
Title: Re: Custom Map #7514: RADIOACTIVE FARBOR. By: yum234
Post by: Loren Pechtel on July 02, 2019, 11:25:20 AM
One annoying thing:  Clouds target mobile units.  The latter part of this ended up in a crazy nonsense of my clouds chasing UFOs and those two mobile air radiation units in the south part of the map.
Title: Re: Custom Map #7514: RADIOACTIVE FARBOR. By: yum234
Post by: Lightforger on July 02, 2019, 06:51:36 PM
This was pretty fun, with those energy packs there's so much to blow up at once.

many radioactive zones also means many powerzones :)

tips;
Spoiler

-get a few guppy's early, grab those valuable aether packs!
- it's also possible to rush some radioactive zones with slight cannon support
- I got energy upgrades at the start and went for PZ reactors instead of bertha - the emitters here aren't that high power so just cannons / mortars / shields work fine.
- throw some cannons or other cheap units in front of your valuables to distract the ufo's
[close]