Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on May 21, 2010, 06:51:02 PM

Title: Custom Map: Fly
Post by: AutoPost on May 21, 2010, 06:51:02 PM
This topic is for discussion of map: Fly (http://knucklecracker.com/creeperworld/mapcomments.php?id=1969)
(http://knucklecracker.com/creeperworld/thumb.php?id=1969) (http://knucklecracker.com/creeperworld/mapcomments.php?id=1969)

Author: Jack L (http://knucklecracker.com/creeperworld/viewmaps.php?author=Jack+L)

Desc:
Fly there and hurry!
Title: Re: Custom Map: Fly
Post by: km on May 22, 2010, 02:10:06 PM
Don't know how UpperKEES squeezed those 4 seconds out of this!
Title: Re: Custom Map: Fly
Post by: SPIFFEN on May 22, 2010, 04:16:02 PM
I manage 3 more sec =P so timeing the city flytime better might help .
Title: Re: Custom Map: Fly
Post by: km on May 24, 2010, 10:22:23 AM
I'm always keen to move Odin about the place, but did not use it on this - and I can't see the advantage of doing so because of the need to link up the artefacts at the top. There's a square saying 'move Odin here', but that doesn't seem to solve this problem, unless Odin auto connects.
Title: Re: Custom Map: Fly
Post by: SPIFFEN on May 24, 2010, 10:48:22 AM
I Q all Blasters accept 2 and moved those 2 close to the relays , so they does'nt get destroyd by the Creepers .
And i build 3 collectors to connect to every thing , and moved the city a bit closer .

So i guess you move 3 Blasters , and that takes more time than building 1 collector =P
Title: Re: Custom Map: Fly
Post by: UpperKEES on May 24, 2010, 06:01:29 PM
Quote from: km on May 22, 2010, 02:10:06 PM
Don't know how UpperKEES squeezed those 4 seconds out of this!

Quote from: SPIFFEN on May 22, 2010, 04:16:02 PM
I manage 3 more sec =P so timeing the city flytime better might help .

Exactly. Moving the city closer will make the packets travel a shorter distance.

Quote from: SPIFFEN on May 24, 2010, 10:48:22 AM
So i guess you move 3 Blasters , and that takes more time than building 1 collector =P

Yeah, I tried using a blaster instead of the first collector, but this was actually 1 second slower.