This topic is for discussion of map #7366: Fortify
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=7366)
Author: Husky
Size: 256x256
Desc:
An abandoned mining colony in the heart of creeper territory needs to be secured. Defend on all sides while being pummeled by ever increasing air attacks; then push out to one of the corners for victory.
A lot of work to put this together. Thanks!
Also, a game that lasts more then 5 minutes :)
Well done
Thanks that's really kind of you :) I'm glad you enjoyed it, it was fun to make.
It's my first map so I was trying to get the hang of things. I didn't realise taking one of the corner spawners I put down would end the game, originally you were meant to take all four, also after a set amount of time they'd really start churning it out so the difficulty would ramp; that didn't work out but I rolled with it. I'm not the best player and completing my own level was getting difficult.
I think you did great. It was still a fun map to play. Yes, the towers will stop play and end the game.
Keep up the wonderful design work. The map was still a challenge to get through.
Best regards
I took out the inhibitor in the northeast--despite being almost an hour into the game it didn't seem to be producing any creeper. I was waiting for the surge and I was going to build the nullifier after--but it never came.
I think I put a time in that was too large and it stuck at 33:33 or something, they never produced for me either. I misunderstood the unit of time when I set them, and didn't realise they were an instant win on destruction.
For refernce on the time unit - the game runs at 30 frames/second, and the activation-time is in frames.
So 2 second is 3 frames, 1 minute is 1800 frames, and so on.
Hope you continue to have fun. :)