Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on February 06, 2019, 07:13:24 AM

Title: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: AutoPost on February 06, 2019, 07:13:24 AM
This topic is for discussion of map #7049: CSM-86 RED&GREEN
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=7049)

Author: yum234
Size: 144x144

Desc:
Big, long and hard puzzle game with only 2 types of bombs from Regallion's Factory: Green (increase power by 5 times) and Red (decrease power by 10 times). Terrain 1=100. Armoured Emitters without reincarnation and increase power of only creeper emitters by 5 times. #BravoCornucanis #BravoKajacx #BravoRegallion #BravoVirgil #GoodLuck
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: DoomDutch on February 06, 2019, 10:13:23 AM
It took a while, but it was fun!
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: yum-forum on February 06, 2019, 10:19:47 AM
Thanks for comment!  :)

By my opinion tedious game but I like it. For whom who like long games  :D
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: Schizo on February 06, 2019, 04:39:56 PM
It took me a while too.  Loved it. :)
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: D0m0nik on February 06, 2019, 07:23:56 PM
I hit a brick wall  :(
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: Loren Pechtel on February 06, 2019, 08:06:45 PM
I'm also stumped.

You also have a bug--the bombs for increasing production and decreasing production are transposed.
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: Loren Pechtel on February 06, 2019, 08:09:55 PM
Quote from: D0m0nik on February 06, 2019, 07:23:56 PM
I hit a brick wall  :(

There are a few places you can drop a gate on and take over (you'll lose the emitters near the gate base for a while but you can retake them), yielding a bit more production.  I managed to kill the two reincarnators in the southwest, but I have to leave one gate plugged to contain the creep that would otherwise pour through it, walls aren't enough.
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: Pnevma on February 07, 2019, 12:00:40 AM
Quote from: Loren Pechtel on February 06, 2019, 08:09:55 PM
Quote from: D0m0nik on February 06, 2019, 07:23:56 PM
I hit a brick wall  :(

There are a few places you can drop a gate on and take over (you'll lose the emitters near the gate base for a while but you can retake them), yielding a bit more production.  I managed to kill the two reincarnators in the southwest, but I have to leave one gate plugged to contain the creep that would otherwise pour through it, walls aren't enough.

There's one particular stargate that has the fewest possible creeper around it, and allows you to get an extra connector with a little bit of planning (so you can overpower other regions more easily  ;) )

And it helps if you close that gate with the anticreeper arrow to the right that is lowering the level of anticreeper near the fixed (1) connector...
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: Weasee on February 07, 2019, 05:22:29 AM
Long level is LONG!
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: Loren Pechtel on February 07, 2019, 10:39:39 AM
Quote from: Pnevma on February 07, 2019, 12:00:40 AM
Quote from: Loren Pechtel on February 06, 2019, 08:09:55 PM
Quote from: D0m0nik on February 06, 2019, 07:23:56 PM
I hit a brick wall  :(

There are a few places you can drop a gate on and take over (you'll lose the emitters near the gate base for a while but you can retake them), yielding a bit more production.  I managed to kill the two reincarnators in the southwest, but I have to leave one gate plugged to contain the creep that would otherwise pour through it, walls aren't enough.

There's one particular stargate that has the fewest possible creeper around it, and allows you to get an extra connector with a little bit of planning (so you can overpower other regions more easily  ;) )

And it helps if you close that gate with the anticreeper arrow to the right that is lowering the level of anticreeper near the fixed (1) connector...

I've got another stargate but I haven't seen any situation where it would be beneficial to use.
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: Pnevma on February 07, 2019, 12:27:04 PM
Quote from: Loren Pechtel on February 07, 2019, 10:39:39 AM
Quote from: Pnevma on February 07, 2019, 12:00:40 AM
Quote from: Loren Pechtel on February 06, 2019, 08:09:55 PM
Quote from: D0m0nik on February 06, 2019, 07:23:56 PM
I hit a brick wall  :(

There are a few places you can drop a gate on and take over (you'll lose the emitters near the gate base for a while but you can retake them), yielding a bit more production.  I managed to kill the two reincarnators in the southwest, but I have to leave one gate plugged to contain the creep that would otherwise pour through it, walls aren't enough.

There's one particular stargate that has the fewest possible creeper around it, and allows you to get an extra connector with a little bit of planning (so you can overpower other regions more easily  ;) )

And it helps if you close that gate with the anticreeper arrow to the right that is lowering the level of anticreeper near the fixed (1) connector...

I've got another stargate but I haven't seen any situation where it would be beneficial to use.


With 3 stargates (well, including the fixed one), you can let two in areas full with a lot of anti-creeper emitters and send one to an area with creeper, makes it easier to destroy the creeper in an area without losing (even temporarily) your emiters
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: yum-forum on February 07, 2019, 01:00:50 PM
Yes! So was intended!  :)
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: D0m0nik on February 07, 2019, 05:17:31 PM
I've finaly learned how to use stargates, thanks!
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: TimeWeaver on February 07, 2019, 09:12:08 PM
Ha, I left for work and forgot to pause the game.  12 hour 35 minute run time.  And worst score :P
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: Loren Pechtel on February 07, 2019, 11:27:51 PM
Quote from: D0m0nik on February 07, 2019, 05:17:31 PM
I've finaly learned how to use stargates, thanks!

The current incarnation of stargates are much more useful than the original version.


And with the idea of putting them in good areas that was enough, finally beat it!
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: yum-forum on February 08, 2019, 08:36:17 AM
TKB video:  :D

https://www.youtube.com/watch?v=93Ocj-dMpac
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: yum-forum on February 08, 2019, 03:25:29 PM
One more fresh video of game (from DarkRubberNeck):   :)

https://www.youtube.com/watch?v=7u0n2dKQf3A
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: bgzzz on February 08, 2019, 03:29:51 PM
What is the "Dampener" addon ?
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: yum-forum on February 08, 2019, 03:41:56 PM
Where? Sorry, but don't understand question.
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: bgzzz on February 08, 2019, 05:00:40 PM
Quote from: yum-forum on February 08, 2019, 03:41:56 PM
Where? Sorry, but don't understand question.

nevermind I didn't get it's the red one
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: Schizo on February 10, 2019, 12:44:28 AM
I loved this level Yum! :D  Keep them coming please. :D  I can't wait for the next one.
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: yum-forum on February 10, 2019, 01:13:38 AM
Quote from: Schizo on February 10, 2019, 12:44:28 AM
I loved this level Yum! :D  Keep them coming please. :D  I can't wait for the next one.

Thanks for comments!  Very important for me! :)

P.S. Next map depends from ScriptMakers.   :D
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: Johnny Haywire on March 02, 2019, 07:05:21 PM
EPIC map! Loved it  ;D ;D ;D
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: fractalman on July 29, 2019, 01:15:57 AM
Well that was fun, if long. Wound up blocking up that one purple gate in the north for most of the game to prevent 1k+ creeper from getting everywhere.
Title: Re: Custom Map #7049: CSM-86 RED&GREEN. By: yum234
Post by: yum-forum on March 26, 2022, 02:29:42 AM
Fresh video from Dr Gorgee:

https://www.youtube.com/watch?v=txXqvGc9GBY