Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on December 12, 2018, 05:49:02 PM

Title: Custom Map #6847: Waves. By: Lemon
Post by: AutoPost on December 12, 2018, 05:49:02 PM
This topic is for discussion of map #6847: Waves
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=6847)

Author: Lemon
Size: 200x100

Desc:
A simple idea i had, modified a bit. Should be easy to go under my time. No CRPL
Title: Re: Custom Map #6847: Waves. By: Lemon
Post by: Karsten75 on December 12, 2018, 09:14:59 PM
When I see maps that have an undeserved poor rating, I'm very tempted to upvote them!

The mechanics are interesting. I think I can easily shave 15 minutes or so off my time now that I've seen it play out.
Title: Re: Custom Map #6847: Waves. By: Lemon
Post by: D0m0nik on December 13, 2018, 05:02:47 PM
I skipped over it until I read Karstens comment.

Really interesting level indeed, you can maintain a surprising amount of land if you use the initial power wisely and set up in a wedge shape.
Title: Re: Custom Map #6847: Waves. By: Lemon
Post by: Karsten75 on December 14, 2018, 11:31:14 AM
Yep, played it again, cut my time by about 20 minutes with ample scope for cutting another 5-10 minutes off. Interesting dynamics on the map. :_

Dom, your rimes are, as always, an enduring source of envy! :)
Title: Re: Custom Map #6847: Waves. By: Lemon
Post by: D0m0nik on December 15, 2018, 08:21:47 AM
Here are a couple of starting shots, don't know if you did something similar.
Title: Re: Custom Map #6847: Waves. By: Lemon
Post by: BilboGCL on December 16, 2018, 02:21:30 PM
That was an unexpected nice map - once again an example that the preview picture often doesn't tell the whole story!
I was able to build and keep my CN right at the front but it felt I had to pay a high price for that ...

Greetings from The Shire!