Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on November 19, 2018, 04:47:41 PM

Title: Custom Map #6797: Jepidoh!. By: BilboGCL
Post by: AutoPost on November 19, 2018, 04:47:41 PM
This topic is for discussion of map #6797: Jepidoh!
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=6797)

Author: BilboGCL
Size: 161x91

Desc:
A bit tricky... but no CRPL
Title: Re: Custom Map #6797: Jepidoh!. By: BilboGCL
Post by: D0m0nik on November 21, 2018, 03:25:25 PM
A bit tricky??!!! I give up for today but I will be back!
Title: Re: Custom Map #6797: Jepidoh!. By: BilboGCL
Post by: BilboGCL on November 23, 2018, 10:16:00 AM
And he came back, with a great time!

Greetings from The Shire!
Title: Re: Custom Map #6797: Jepidoh!. By: BilboGCL
Post by: D0m0nik on November 23, 2018, 12:21:37 PM
It required a full restart and different approach, congrats on the map, you need to use pretty much every unit and use them wisely.

The low scores are a credit to you, you made a genuinely very challenging map. People don't like that! 10/10 from me!
Title: Re: Custom Map #6797: Jepidoh!. By: BilboGCL
Post by: cornucanis on November 23, 2018, 08:25:23 PM
Quote from: D0m0nik on November 23, 2018, 12:21:37 PM
It required a full restart and different approach, congrats on the map, you need to use pretty much every unit and use them wisely.

The low scores are a credit to you, you made a genuinely very challenging map. People don't like that! 10/10 from me!


Haha I had to give it another go after seeing your time! Did you

Spoiler
grab the bertha early and power up the totem early? By 10 minutes in I already had the bertha tech and a steady supply of energy to the totem by using the mass driver. Since you start with a forge you can have that up and ready ahead of time. From there I immediately cut off the digi from the northeast emitter, hunkered down for the fallout, and quickly cleaned up the rest of the map.
[close]
Title: Re: Custom Map #6797: Jepidoh!. By: BilboGCL
Post by: Dr. Strangelove on April 20, 2021, 06:44:28 AM
Hi there,

I'm still ploughing through these custom maps and have mastered all but very few. I like challenges and the maps of BilboCGL are very good in my opinion. But this one is going to my nerves. I tried many different things but as soon as the runners are populating the map, I don't get anything build in an appropriate timespan. Any relay that is build more than two relays away from my base is nearly permanently knocked out.

Please. Help. Any hint is welcome.

Regards,
The Doctor


Title: Re: Custom Map #6797: Jepidoh!. By: BilboGCL
Post by: marvinitfox on April 22, 2021, 08:13:03 AM
Quote from: cornucanis on November 23, 2018, 08:25:23 PM
grab the bertha early ...

I really, REALLY cannot see how to do this.
I see no bertha token on the map.

As for
Quote from: Dr. Strangelove on April 20, 2021, 06:44:28 AM
...I don't get anything build in an appropriate timespan. Any relay that is build more than two relays away from my base is nearly permanently knocked out.

Please. Help. Any hint is welcome.
You get several strafers.
You need to strategicaly undercut the track, herding the runners away from the important places.
Title: Re: Custom Map #6797: Jepidoh!. By: BilboGCL
Post by: BilboGCL on April 22, 2021, 04:29:22 PM
Hi!
Thanks for playing this map, there are berthas on the map, I've hidden them a bit,
Spoiler
look at the top left runner nests
[close]
;)

I've attached three screenshots, 20 minutes, 40 minutes and finish after 60 minutes, I hope they help.

Greetings from The Shire!
Title: Re: Custom Map #6797: Jepidoh!. By: BilboGCL
Post by: marvinitfox on April 23, 2021, 12:39:32 PM
Nice map

It really , Really,  *REALLY* helps to notice when you get that unexpected Bertha pickup. I had mine all the time, just didn't realize it. :(

Anyways, after a complete redo, I finished.
In what I though was a good time.
Only to see that D0m0nik had beat my time, once again.
Not by a huge margin, but still :( :(
Title: Re: Custom Map #6797: Jepidoh!. By: BilboGCL
Post by: D0m0nik on April 23, 2021, 01:45:56 PM
Quote from: marvinitfox on April 23, 2021, 12:39:32 PM
Nice map

It really , Really,  *REALLY* helps to notice when you get that unexpected Bertha pickup. I had mine all the time, just didn't realize it. :(

Anyways, after a complete redo, I finished.
In what I though was a good time.
Only to see that D0m0nik had beat my time, once again.
Not by a huge margin, but still :( :(

It was very close though!! Cornucanis beat us both by a very long way though!
Title: Re: Custom Map #6797: Jepidoh!. By: BilboGCL
Post by: marvinitfox on April 23, 2021, 03:29:41 PM
Quote from: D0m0nik on April 23, 2021, 01:45:56 PM
Quote from: marvinitfox on April 23, 2021, 12:39:32 PM
Nice map

It really , Really,  *REALLY* helps to notice when you get that unexpected Bertha pickup. I had mine all the time, just didn't realize it. :(

Anyways, after a complete redo, I finished.
In what I though was a good time.
Only to see that D0m0nik had beat my time, once again.
Not by a huge margin, but still :( :(

It was very close though!! Cornucanis beat us both by a very long way though!
Yeah, but he's a god..
I don't compete with gods.
It really fuels my inferiority complex.
Title: Re: Custom Map #6797: Jepidoh!. By: BilboGCL
Post by: D0m0nik on April 24, 2021, 01:05:04 PM
 ;D ;D ;D ;