Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on October 19, 2018, 12:23:45 PM

Title: Custom Map #6682: KCC-06 CRAZY CLOUDS. By: yum234
Post by: AutoPost on October 19, 2018, 12:23:45 PM
This topic is for discussion of map #6682: KCC-06 CRAZY CLOUDS
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=6682)

Author: yum234
Size: 256x120

Desc:
Kajacx Creeper/Anti-Creeper Clouds game. New feature: Evaporators with limited range of attack (visible by mouse white ring). Very hard game, but you can convert enemy evaporators into friendly evaporators which will produce anti-creeper clouds. Don't forget at the end of game to destroy also all friendly evaporators to win! #ThanksToKajacx #GoodLuck
Title: Re: Custom Map #6682: KCC-06 CRAZY CLOUDS. By: yum234
Post by: D0m0nik on October 19, 2018, 03:44:06 PM
I didn't use the friendly units at all on this one. All those PZ's = unlimited power and PZ berthas. Great battle though,the enemy clouds nearly broke through on a couple of occasions.

There is one slight issue with the this format

Spoiler
You can create a cannon and then fly it up and down the right hand side of the map without ever landing and all the clouds will endlessly follow it. This can make advancing a lot easier but does make for a large build up of creeper.
[close]
Title: Re: Custom Map #6682: KCC-06 CRAZY CLOUDS. By: yum234
Post by: Twi on October 19, 2018, 03:51:32 PM
Fun! Something to pass on to Kajacx, though: friendly evaporators started lagging like crazy the moment the last emitter was destroyed. (due to constantly lookign for and not finding a target, I'd assume?) (might have also been autotarget berthas but I don't think those were the issue)
Title: Re: Custom Map #6682: KCC-06 CRAZY CLOUDS. By: yum234
Post by: Loren Pechtel on October 20, 2018, 07:28:44 PM
Tough one--took 4 tries before I survived the start.

I can confirm the lag problem, the instant the last emitter was down the game lagged badly.  I don't think the evaporators should be required kills--they are basically neutral, aiding whoever controls them.

I can also confirm the clouds target unbuilt units and they target nullifiers, something spores do not.
Title: Re: Custom Map #6682: KCC-06 CRAZY CLOUDS. By: yum234
Post by: yum-forum on October 20, 2018, 10:32:40 PM
Scripts was improved by Kajacx. In next game target of friendly (converted) evaporators will be not only emitters but also nearest enemy evaporators. Something like small cute CW3 ANIME - battle between 2 groups of clouds with helps of player!  :)
Also at the end of game will be not necessary to destroy friendly evaporators to win.
Title: Re: Custom Map #6682: KCC-06 CRAZY CLOUDS. By: yum234
Post by: Thimotty on October 21, 2018, 02:52:41 PM
Love it!!! Thanks Yum
Title: Re: Custom Map #6682: KCC-06 CRAZY CLOUDS. By: yum234
Post by: yum-forum on January 09, 2019, 05:42:14 AM
Video from Miksu about this game:

https://www.youtube.com/watch?v=GQal233zEuY