Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on September 27, 2018, 10:20:32 AM

Title: Custom Map #6574: FOXX 03. By: FOXX
Post by: AutoPost on September 27, 2018, 10:20:32 AM
This topic is for discussion of map #6574: FOXX 03
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=6574)

Author: FOXX
Size: 160x120

Desc:
This map was suitable for Grabz Decayable Land System (GDLS) All scripts by Grabz.
Title: Re: Custom Map #6574: FOXX 03. By: FOXX
Post by: yum-forum on September 27, 2018, 10:52:03 AM
WOW!  :)
Title: Re: Custom Map #6574: FOXX 03. By: FOXX
Post by: FOXX on September 27, 2018, 12:12:48 PM
Quote from: yum-forum on September 27, 2018, 10:52:03 AM
WOW!  :)

:)
Title: Re: Custom Map #6574: FOXX 03. By: FOXX
Post by: Grabz on September 27, 2018, 04:48:19 PM
I forgot to add the opening conversation to this map, so here's the instructions:
__________________________

Lia: Skars, I've analyzed this planet and found that the terrain on this world is unstable. It will fall apart in contact with Creeper! Act carefully.

Lia: I have expanded your command interface. Next to the height indicator, you will now see two more values: Decay Time and Depth. Time is how long each cell will take to decay, and depth is the terrain height the decaying process will stop at.

Lia: You will also notice a toggle. Press it to toggle the visibility of decay cells on your radar. Note: Saving the map with the decay cells being toggled off will substantially increase loading times.

Lia: Terrain decays 1 layer at a time. More creeper adjacent to the cell will speed up the decaying process. 1 creeper cell adjacent or on top of a cell decays at normal time. 2 creeper - at twice the speed - up to 5x (all sides filled).

Lia: Good luck!
Title: Re: Custom Map #6574: FOXX 03. By: FOXX
Post by: FOXX on September 28, 2018, 06:20:53 AM
Thanks Grabz,

copied it for the next one. (map also looks interesting with Decayable Land) :)

greets
FOXX