This topic is for discussion of map #6470: A new start
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=6470)
Author: BilboGCL
Size: 151x151
Desc:
A new start - summer has almost passed so it's time to figth some creeper... Here you have to face a classic map with a lot of spores, some not too annoying runners and a lot of creeper! Have fun
[size=0px]BilboGCL ... Thoroughly enjoyed this map. Had to come back to it a few times before I found the flow.
Thanks for taking the time to put this one together. It clearly had some forethought[/size]
Very tricky to start. Just make sure your energy is filling the green indicators when the beam emitters are on the map. You should then be fine. Good luck !
NickLucas, thanks - Some advice for the start:
Spoiler
When you start in the NW you should immediately start to nullify four of the five emitter, use one of the PZ for a reactor and the other three PZs for beams, quickly build a forge - you should be fine for the start now
Greetings from The Shire!