Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on August 14, 2018, 09:27:03 PM

Title: Custom Map #6367: Episode 3. By: Rainbowpig007
Post by: AutoPost on August 14, 2018, 09:27:03 PM
This topic is for discussion of map #6367: Episode 3
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=6367)

Author: Rainbowpig007
Size: 200x200

Desc:
Abraxis reaches the capital of the Empire but all he finds are more questions. (In this map you cannot build any weapons besides the ones i've put in the coners that you need to construct. There's only enough energy to build al of the weapons in one are and they're all slightly different) This map is more grindy than i'd have liked it to be so the nest few maps will be shorter. Leave any feedback in the description.
Title: Re: Custom Map #6367: Episode 3. By: Rainbowpig007
Post by: svartmes on August 15, 2018, 07:30:11 AM
It's a good concept with a nice design/aestetichs and the first 10 minutes were fun and interesting to play. I managed to grab both the NW and SE weapons and was pretty set.
...but nullifying 50+ emitters just takes forever and isnt fun. I took out a quarter of them before I got bored and just couldnt bring myself to finish the map. The same map but with maybe just 10 emitters would have been great. :)
Title: Re: Custom Map #6367: Episode 3. By: Rainbowpig007
Post by: BilboGCL on August 15, 2018, 08:20:33 AM
Uh- the start was more intense than I thought, I got the NW set of weapons and moved on with them... So it was indeed a bit grindy, nevertheless a lot of fun.

Greetings from The Shire!
Title: Re: Custom Map #6367: Episode 3. By: Rainbowpig007
Post by: Rainbowpig007 on August 15, 2018, 12:41:37 PM
Yeah i became painfully aware how grindy it was halfway through finalising it but was stumped on how to make a massive crater interesting. Nonetheless i'm not surprised this map had awful ratings; i myself would have rated this one under-average. Looking back it probably would have been much better if i had less emitters but then i wouldn't be sure how to get the same intense pressure at the start.

Do people really care for remakes/remasters of a map. If people want one then i'll gladly redo it; i just don't want people to think i'm remaking the same stuff.
Title: Re: Custom Map #6367: Episode 3. By: Rainbowpig007
Post by: D0m0nik on August 15, 2018, 01:14:38 PM
Multi-tasking Nirvana, not too hard to hold all 4 corners. My game was sloppy, I think 5 or 6 mins quite possible, possibly even 4.