Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on July 13, 2018, 12:04:41 PM

Title: Custom Map #6155: No beams and flow chess. By: builder17
Post by: AutoPost on July 13, 2018, 12:04:41 PM
This topic is for discussion of map #6155: No beams and flow chess
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=6155)

Author: builder17
Size: 63x63

Desc:
Hard puzzle map, to win don't build too much in first part to be able win PAC part. #Hard #Puzzle #PAC
Title: Re: Custom Map #6155: No beams and flow chess. By: builder17
Post by: hbarudi on July 24, 2018, 08:37:28 PM
hard? not hard but good normal to pac conversion map. Finally it works without giving us victory as soon as the last emitter is nullified, but our units turn into their units.
Title: Re: Custom Map #6155: No beams and flow chess. By: builder17
Post by: Builder17 on July 25, 2018, 07:28:37 AM
Quote from: hbarudi on July 24, 2018, 08:37:28 PM
but our units turn into their units.

Please explain better? :)
Title: Re: Custom Map #6155: No beams and flow chess. By: builder17
Post by: Johnny Haywire on April 06, 2020, 12:53:57 AM
I think he means that when you build units in normal mode, they turn into the enemy once it switches to PAC.

I really like that once you place a weapon, it can't be moved or destroyed. Not that it makes it really difficult, just a bit less easy.  ;)

For this map, I just built two blasters. I'm really liking these, btw!

Thanks for the map!  ;D