Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on July 05, 2018, 04:45:31 PM

Title: Custom Map #6074: CWdig-1 by IJL. By: Iron John Logan
Post by: AutoPost on July 05, 2018, 04:45:31 PM
This topic is for discussion of map #6074: CWdig-1 by IJL
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=6074)

Author: Iron John Logan
Size: 120x80

Desc:
Here is my first try at a Yum version of a Cornucanis CWdig map... leaves a lot to be disired, but it is playable (well half of it, then it auto plays lol, I forgot some walls). I look forward to trying more this style! #CWdig
Title: Re: Custom Map #6074: CWdig-1 by IJL. By: Iron John Logan
Post by: Iron John Logan on July 05, 2018, 04:56:40 PM
Sorry that I forgot walls in the second half of the map!

The first thing I could not figure out was how to change creeper/ac amounts coming from the emitters...
I would also like to be able to use Yum's gateways, but did not find them in the template...

Any help would be greatly appreciated! 
Title: Re: Custom Map #6074: CWdig-1 by IJL. By: Iron John Logan
Post by: wick on July 05, 2018, 06:21:15 PM
Good first effort.  It's a pretty simple puzzle.  Some notes:

[li]Now that you have at least an understanding of the scripting, focus on building a puzzle rather than on the mechanics of the game.  The puzzle factor is what makes Yum's maps so fun.
[/li][/list]

Good job, though.  I know CRPL isn't the easiest thing in the world to work with.  I'm a professional programmer for a living and the syntax of CRPL makes my brain hurt.  Don't tell Virgil I said that though.   :)
Title: Re: Custom Map #6074: CWdig-1 by IJL. By: Iron John Logan
Post by: yum-forum on July 06, 2018, 02:59:02 AM
Ha ha! Pure "Bickford game"!  :D