Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on May 01, 2010, 08:09:10 PM

Title: Custom Map: Mystery of Aldoras
Post by: AutoPost on May 01, 2010, 08:09:10 PM
This topic is for discussion of map: Mystery of Aldoras (http://knucklecracker.com/creeperworld/mapcomments.php?id=1753)
(http://knucklecracker.com/creeperworld/thumb.php?id=1753) (http://knucklecracker.com/creeperworld/mapcomments.php?id=1753)

Author: Paul Likorado (http://knucklecracker.com/creeperworld/viewmaps.php?author=Paul+Likorado)

Desc:
After completing their quest on Loki, Commander and OPS take a detour to Aldoras, where they find some interesting artifacts...

Aldoras is pronounced: [Al-dor-raz]
Title: Re: Custom Map: Mystery of Aldoras
Post by: Katra on May 04, 2010, 03:21:05 PM
Difficulty = trivial.

Connect existing network sections, charge blasters, cap emitters, finish connecting totems. I never needed to build anything but collectors.
Title: Re: Custom Map: Mystery of Aldoras
Post by: Kamineko on May 05, 2010, 08:43:50 AM
At last I am at the top of a scoreboard!
Title: Re: Custom Map: Mystery of Aldoras
Post by: UpperKEES on May 05, 2010, 09:29:42 AM
Your maps looks very nice Paul, but you should realize when creating new maps that pre-built structures can be used to establish connections, especially when they're not initially locked. I would also increase the intensity of your emitters if you like to rate your maps 'medium' (or harder).
Title: Re: Custom Map: Mystery of Aldoras
Post by: fridge on November 04, 2011, 06:21:55 PM
nice map, I like it, best time !