Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on June 07, 2018, 01:18:36 PM

Title: Custom Map #5922: Neutrals. By: TDplay
Post by: AutoPost on June 07, 2018, 01:18:36 PM
This topic is for discussion of map #5922: Neutrals
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=5922)

Author: TDplay
Size: 128x84

Desc:
Little map on which I developed neutral units. Check out the forum post or at the "Neutral Creeper Structures" topic in the Coder's Corner for more details.
Title: Re: Custom Map #5922: Neutrals. By: TDplay
Post by: TDplay on June 07, 2018, 01:19:47 PM
http://knucklecracker.com/forums/index.php?topic=29198.msg172488#msg172488 for the CRPL scripts used.
Not intended to be difficult, and with a bit of rush tactics you can take all structures before the Creeper gets chance to touch them, it is mainly a proof of concept map.
Versions used:
Antirunner: 1
NeutralEmitter: 1
NeutralRunnerNest: 2
NeutralSpore: 1
Title: Re: Custom Map #5922: Neutrals. By: TDplay
Post by: herobattle530 on June 07, 2018, 07:24:27 PM
Cool map.
Title: Re: Custom Map #5922: Neutrals. By: TDplay
Post by: TDplay on June 09, 2018, 09:08:05 AM
Thanks! Most of the work went into the code, the map itself is a rather basic layout.