Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Topic started by: Grabz on June 04, 2018, 04:39:45 PM

Title: [CW3] KGB / Creeper Bomber Mapping Template
Post by: Grabz on June 04, 2018, 04:39:45 PM
Creeper Bomber Model 2-B
(https://i.imgur.com/FBrRm1m.gif)

Instructions

If you wish to use the scripts without using my template, make sure to add all of the scripts from this map to your map, and:

Lia: Careful, Skars. This world features the Creeper Bomber. These have been created to replicate our Bomber tech.
Lia: If you mouse over them on the sensors, you will see their range of operation in a dark circle. A red square means that the bomber has infinite range. You can also toggle this view with CTRL+R.
Lia: If one of our units ends up in range of a bomber, it will begin its attack. The bomber always targets the closest unit to it.
Lia: Warning - the bomber ships are very volatile, and will shatter easily when shot at by our Beams. This will likely send the remains of the ship crashing down on us. This falling trajectory can't be targetted by any of our weapons.
Lia: The falling ship remains will deposit the rest of their stored Creeper payload on impact, unless you intercept it with a Shield, similar to how you would block a Spore. A coating of Anti-Creeper might also do the trick - remember that Sprayers have an Always On mode.
Lia: Good luck!

Unit Properties
There's several properties you can change on the bomber.

(https://i.imgur.com/lF5NiLD.png)


If you have questions/issues/suggestions write here or ask me on Discord at Grabz#4707 if you need a faster response.
Title: Re: [CW3] Creeper Bomber Unit Script/Mapping Template
Post by: Grabz on June 04, 2018, 04:43:11 PM
Model 2-B (2018-06-06):

Model 2-A (2018-06-06):

Model 1-C (2018-06-05):

Model 1-B (2018-06-05):

Model 1-A (2018-06-04):