Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on May 09, 2018, 06:03:56 PM

Title: Custom Map #5802: GRG-02. By: yum234
Post by: AutoPost on May 09, 2018, 06:03:56 PM
This topic is for discussion of map #5802: GRG-02
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=5802)

Author: yum234
Size: 240x144

Desc:
One more GRG (Grabz Roulette Game). Big and long game. Only if You will be lucky and obtain Inhibitor on the way and destroy it in this case game will be not so long. :) Check Your luckiness! #ThanksToGrabz #GoodLuck
Title: Re: Custom Map #5802: GRG-02. By: yum234
Post by: GoodMorning on May 10, 2018, 07:33:25 AM
You missed a marking: Lag trap.

The density of the network that tends to come out of this script makes packet routing a source of lag. I was considering leaving it unfinished when I got an Inhibitor.
Title: Re: Custom Map #5802: GRG-02. By: yum234
Post by: yum-forum on May 10, 2018, 08:35:28 AM
I see. I like new concept very much and wanted to make big map with many many chances to test luckiness...  :)
This map will be last huge GRG map.
Title: Re: Custom Map #5802: GRG-02. By: yum234
Post by: Grabz on May 10, 2018, 11:29:11 AM
Quote from: GoodMorning on May 10, 2018, 07:33:25 AM
You missed a marking: Lag trap.

The density of the network that tends to come out of this script makes packet routing a source of lag. I was considering leaving it unfinished when I got an Inhibitor.
Have you tried destroying excess stuff?

I'm just wondering if it's definitely packet routing and not the GAUIR running every second. Maybe both...
Title: Re: Custom Map #5802: GRG-02. By: yum234
Post by: GoodMorning on May 10, 2018, 06:18:49 PM
It is mainly packet routing. And yes, I had destroyed most of the units I wasn't actively using.
Title: Re: Custom Map #5802: GRG-02. By: yum234
Post by: Thimotty on May 15, 2018, 02:43:28 PM
Couldn't force myself to finish it.
Didn't have any lag but definitely not my type!