Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on May 09, 2018, 12:08:18 PM

Title: Custom Map #5801: GRG-01. By: yum234
Post by: AutoPost on May 09, 2018, 12:08:18 PM
This topic is for discussion of map #5801: GRG-01
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=5801)

Author: yum234
Size: 74x64

Desc:
First experiment with Grabz new template of GRG (Grabz Rulette Game). Not too hard if You will be lucky. Test Your luckiness! :) #ThanksToGrabz #GoodLuck
Title: Re: Custom Map #5801: GRG-01. By: yum234
Post by: D0m0nik on May 11, 2018, 04:10:06 PM
Wow, first go at the new template, it is mental! Very unusual game. It throws up more positive units than negative though so suits the speedrunner.
Title: Re: Custom Map #5801: GRG-01. By: yum234
Post by: Thimotty on May 15, 2018, 04:39:07 AM
didn't like it so far - takes away my playstyle :)
here are some suggestions:
1) make relays available. without them any orderly building is close to impossible.
2) terps are too rare, needs increasing.
3) strafers are too rera - needs increasing.
4) bombers are too common - needs decreasing.
5) enemy emitters are too rare - needs increasing.