Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on April 22, 2018, 06:43:22 AM

Title: Custom Map #5709: map 307. By: yum234
Post by: AutoPost on April 22, 2018, 06:43:22 AM
This topic is for discussion of map #5709: map 307
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=5709)

Author: yum234
Size: 128x84

Desc:
#GoodLuck
Title: Re: Custom Map #5709: map 307. By: yum234
Post by: yum-forum on April 22, 2018, 06:49:23 AM
Not too interesting by my opinion, but variety of maps must be quite wide.

P.S. Without digitals map looks like game "GO"  :D


Title: Re: Custom Map #5709: map 307. By: yum234
Post by: yum-forum on April 22, 2018, 09:09:10 AM
Weasee, cool time!  :)
Title: Re: Custom Map #5709: map 307. By: yum234
Post by: Thimotty on April 22, 2018, 02:19:58 PM
haaaa even if i've tried i wouldn't be able to make such perfect time :)
Title: Re: Custom Map #5709: map 307. By: yum234
Post by: D0m0nik on April 22, 2018, 02:23:14 PM
I thought it was intersting, bit of a clean up map with the challenge of not loosing too many units.
Title: Re: Custom Map #5709: map 307. By: yum234
Post by: yum-forum on April 22, 2018, 02:58:20 PM
WOOHOO!  8) 

D0m0nik, You are THE GREAT!  :D :D :D
Title: Re: Custom Map #5709: map 307. By: yum234
Post by: BilboGCL on April 22, 2018, 07:06:11 PM
I did it the relaxed way - first I sent out the guppies to care about the reachable targets... In the meantime the forge was powerful enough to attack the grid. I used the other CN as a power supply (guppys) for the attacking one. And I didn't make use of the ore.
All in all a nice map and I love that you are so creative these days :) (even when it hinders me touching the editor myself)
Thanks & Greetings from The Shire!