Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on March 19, 2018, 02:42:21 PM

Title: Custom Map #5592: [CW2.5] #1 - Dejavu. By: Grabz
Post by: AutoPost on March 19, 2018, 02:42:21 PM
This topic is for discussion of map #5592: [CW2.5] #1 - Dejavu
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=5592)

Author: Grabz
Size: 96x129

Desc:
#CRPL Instructions: 1. Select terrain for digging with Left Mouse or Shift+X. Connect terrain to your network to dig selected terrain. 2. Place Siphons on Ore Mines to get AC. 3. Remember that Sprayers have an "Always On" mode that makes them act similar to CW2 Makers. 4. Dig out terrain under Gems and Technytes to uncover them, then use a Siphon to collect them. 5. Some terrain is slowly eroded in contact with the Creeper. #CW2
Title: Re: Custom Map #5592: [CW2.5] #1 - Dejavu. By: Grabz
Post by: yum-forum on March 20, 2018, 03:35:16 PM
W :D :D :D W!   Super enjoyed! Thank You for good creative work!  ;)

1. Really CW2 nostalgia map! Dejavu!  :)
2. Very professional balance of gameplay!
3. After playing this game I remembered my CW2 experiments...

P.S. I wondered that why nobody commented this excellent game!
P.P.S. Now I understand why even Virgilw played this game!
Title: Re: Custom Map #5592: [CW2.5] #1 - Dejavu. By: Grabz
Post by: daniels220 on March 20, 2018, 08:15:49 PM
Considering that it's not CW2, this is a remarkably faithful recreation—nice work! One thing—I couldn't see the terrain, the "walls" that make it truly impenetrable to Creeper ended up on top. I persevered thanks to the tip text on the gems/"technytes", but it would have been nice to be able to see the dig cost of the terrain...
Title: Re: Custom Map #5592: [CW2.5] #1 - Dejavu. By: Grabz
Post by: BilboGCL on March 21, 2018, 06:05:20 PM
Quote from: yum-forum on March 20, 2018, 03:35:16 PM
P.S. I wondered that why nobody commented this excellent game!

The whole "great map comments" and "whoo!" (this map's definitely deserves!) went to the discord.

Greetings from The Shire!
Title: Re: Custom Map #5592: [CW2.5] #1 - Dejavu. By: Grabz
Post by: Portelly on April 19, 2018, 01:47:58 PM
I don't know if I'm alone in this situation but I see the terrain like this on all this kind of map
(https://i.imgur.com/a37KivVl.png)

is there any way to see the terrain texture instead of this ?
Title: Re: Custom Map #5592: [CW2.5] #1 - Dejavu. By: Grabz
Post by: daniels220 on April 19, 2018, 03:28:51 PM
See this post (https://knucklecracker.com/forums/index.php?topic=28738.msg171360#msg171360) and me asking the same question (https://knucklecracker.com/forums/index.php?topic=28657.msg171370#msg171370). In short, it's possible to fix, but only by either editing the map (which would mean re-uploading it) or a patch to the game. Supposedly Grabz was going to fix the template, but there are a lot of maps already made using this version.
Title: Re: Custom Map #5592: [CW2.5] #1 - Dejavu. By: Grabz
Post by: Portelly on April 19, 2018, 03:45:57 PM
Thx
Title: Re: Custom Map #5592: [CW2.5] #1 - Dejavu. By: Grabz
Post by: Oblits on October 09, 2020, 02:18:33 AM
Video of map: https://youtu.be/SIVOe6IfWUw