This topic is for discussion of map #5482: NESTE PAC PUZZLE
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=5482)
Author: yum234
Size: 190x140
Desc:
Hard game and tricky! Enjoy, please! :) #GoodLuck
In NESTE PAC games I like how beautiful to be powerful to collect and send creeper waves in properly destinations...
This map something like LABYRINTH game and You can find right way to win! ;)
Please, enjoy it! :)
Best regards,
yum234
Looks amazing Yum, can't wait to play it, thank you for the new PAC maps. I still enjoy PACs more than anything and it is a rare treat when you or Builder make one.
+1
Quote from: D0m0nik on February 14, 2018, 03:53:52 PM
Looks amazing Yum, can't wait to play it, thank you for the new PAC maps. I still enjoy PACs more than anything and it is a rare treat when you or Builder make one.
Did I beat this the right way?!?!
Those anti-creeper runners were a problem, I disconnected all the evil nests. However, the mortars were able to cut my digitalis at a few key junctions--I was stuck.
Then I noticed that so much creep had built up in some of my back areas that it was overflowing when runners died. A bit of watching and I was able to connect to one of the PZs that were supposed to be protected by the void. Spore tower, target a few of those pesky mortars and his defense collapsed.
Great Map, Thanks for this one. Keep them coming please.
.
Quote from: Loren Pechtel on February 14, 2018, 08:14:18 PM
Did I beat this the right way?!?!
Those anti-creeper runners were a problem, I disconnected all the evil nests. However, the mortars were able to cut my digitalis at a few key junctions--I was stuck.
Then I noticed that so much creep had built up in some of my back areas that it was overflowing when runners died. A bit of watching and I was able to connect to one of the PZs that were supposed to be protected by the void. Spore tower, target a few of those pesky mortars and his defense collapsed.
It was lucky chance for You! :)
I played straight at the right bottom side...
Once you
Spoiler
control most of the totems the field is strong enough to push creeper into the void in some places
- game over a couple of minutes later
Quote from: RrR on February 18, 2018, 06:08:19 PM
Once you
Spoiler
control most of the totems the field is strong enough to push creeper into the void in some places
- game over a couple of minutes later
Basically a variation on how I did it.
Quote from: RrR on February 18, 2018, 06:08:19 PM
Once you
Spoiler
control most of the totems the field is strong enough to push creeper into the void in some places
- game over a couple of minutes later
Thank You for nice hint! My time score now became 65 position better! ;D