This topic is for discussion of map #5432: The Bunn
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=5432)
Author: Mugu
Size: 256x74
Desc:
Very interesting gameplay with restriction zones. Excellent map!
10/10 from me and Big Thanks! :)
Yep, great map, tough start but all well timed!
Greetings from The Shire!
Some needless speedbumps.
It's impossible to build the energy network beyond the first set of islands, so you have to either relocate or build a lot of guppies. At the phase you need this, it's not a challenge, just an extra hoop to jump over (because it's lying flat on the ground so you don't even have to jump through it).
Also, couldn't nullify the runner nests, so I had to let them live.
Not a real issue, clearing out the emitters that powered them was straightforward, so it was just a minimal hiccup.
Getting the 150-creep islands cleared was well-balanced though.