This topic is for discussion of map: Reverse Funnel (http://knucklecracker.com/creeperworld/mapcomments.php?id=1662)
(http://knucklecracker.com/creeperworld/thumb.php?id=1662) (http://knucklecracker.com/creeperworld/mapcomments.php?id=1662)
Author: Gorgon Von Schlichenbacher (http://knucklecracker.com/creeperworld/viewmaps.php?author=Gorgon+Von+Schlichenbacher)
Desc:
Think of everything before the funnel blows!
Hi!
Very well balanced puzzle map! It took me a few tries to find the solution. Clever demonstration of acting fast. Reminds me a bit of this map (http://knucklecracker.com/creeperworld/mapcomments.php?id=773), Gorgon.
Oh i made it by useing the bug =(
( been trying to use the bug many times , but never worked for me before )
Don't post scores with the bug please....
This is clearly a puzzle to solve by thinking in a different (but fair) way.
If it possibel , i'm ok with that my score gets deleted .
It's made because of the bug , i moved the city , and it shouldnt be abel to .
IS this level only beatable using the bug?
Nope, I've played fair & square. I assume Karsten did the same (with a great time btw, puzzles me....).
:(
Any suggestions? I have tried everything I can think of.
I can tell you how I solved it (in my opinion the only solution, see attached image):
[Solution & image removed on request.]
U nailed it! that's exactly how I finished it UpperKEES.
But I would like you to take down the solution so other people don't cheat ;)
Done.
thanks :D
How I did it:
-Make one collector behind the speed diamond and one on other side of city
-Make 2 more collectors inline
-Make a SAM structure at the same time as collector row and deactivate before you start to run a deficit.
-Keep doing collectors and SAMs that way as short of a distance as possible and float SAMs in such a way that they link collectors together so you need one less collector to finish. (Don't link first totem yet)
-When you are done constructing the last SAM, make collector to link to the closest totem.
-When you get survival pod, make a collector there immediately so that it starts to build to the totem.
If you do this exactly perfect not wasting a 1/10th second you'll finish at 1:35. At 1:36 of course all hell breaks loose :P
At least I didn't "cheat" with this city moving bug. I tried testing that out but it won't work for me.
I also owned it easy with moving city, haha.
I have to say that I found this quite challenging, though it seems once you figure the pattern, it is just a matter of tweaking for speed. I am not sure the first two scores are even possible, without cheating...
Wow, dude. Not the best start to come here and accuse some of the best community members of cheating in your first post without having evidence for it.
Quote from: Karsten75 on May 21, 2010, 06:35:50 PM
Wow, dude. Not the best start to come here and accuse some of the best community members of cheating in your first post without having evidence for it.
Ehm....
Quote from: SPIFFEN on April 26, 2010, 04:31:24 AM
Oh i made it by useing the bug =(
( been trying to use the bug many times , but never worked for me before )
Besides that Gorgon has indicated that I found the correct solution. I'm still sure there's no faster way, so TheBigGuy is probably right.
Quote from: UpperKEES on April 24, 2010, 02:19:50 PM
Hi!
Very well balanced puzzle map! It took me a few tries to find the solution. Clever demonstration of acting fast. Reminds me a bit of this map (http://knucklecracker.com/creeperworld/mapcomments.php?id=773), Gorgon.
similar, but i think this one is even harder, it's killing me
What is the city moving bug ???
Quote from: DarthVader12 on September 06, 2010, 12:00:21 PM
What is the city moving bug ???
Since it has been fixed, it is not relevant anymore. :)