Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on January 15, 2018, 07:38:27 AM

Title: Custom Map #5304: ABRACADABRA LOGISTICS. By: yum234
Post by: AutoPost on January 15, 2018, 07:38:27 AM
This topic is for discussion of map #5304: ABRACADABRA LOGISTICS
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=5304)

Author: yum234
Size: 220x160

Desc:
#GoodLuck
Title: Re: Custom Map #5304: ABRACADABRA LOGISTICS. By: yum234
Post by: BilboGCL on January 15, 2018, 01:03:04 PM
Great map, thanks - probably not the best map to play 4x w/o pause and distracted (6h is a bit long...)

Greetings from The Shire
Title: Re: Custom Map #5304: ABRACADABRA LOGISTICS. By: yum234
Post by: yum-forum on January 15, 2018, 01:38:38 PM
Quote from: BilboGCL on January 15, 2018, 01:03:04 PM
Great map, thanks - probably not the best map to play 4x w/o pause and distracted (6h is a bit long...)

Greetings from The Shire

Thank You for long playing my game!  I also will try to enjoy this way...
DOmOnik will get  time less than one hour!  ;)
Title: Re: Custom Map #5304: ABRACADABRA LOGISTICS. By: yum234
Post by: D0m0nik on January 15, 2018, 04:06:24 PM
No time today but look froward to playing it, looks very interesting Yum!
Title: Re: Custom Map #5304: ABRACADABRA LOGISTICS. By: yum234
Post by: BilboGCL on January 15, 2018, 08:35:12 PM
Ooohh-kay... Just replayed the map in a serious way, didn't reach your time but improved my in-game time a lot. On the other hand I can't say that the needed real world time reduced, too... :)

Greetings from The Shire!
Title: Re: Custom Map #5304: ABRACADABRA LOGISTICS. By: yum234
Post by: gregorybald on January 16, 2018, 12:20:30 AM
Very long game for me, but I enjoyed the challenge.  Thanks for the map!
Title: Re: Custom Map #5304: ABRACADABRA LOGISTICS. By: yum234
Post by: D0m0nik on January 16, 2018, 01:37:14 PM
Wow that was quite something Yum, long game indeed.

Spoiler
You can get the famous bickford effect going after a while with some choice snipers on level 10 ground. You can also take a lot of nests out with careful guppys touching down in creep.
[close]

Great guppy map, I used every island and had them flying all over the place right up to the end.
Title: Re: Custom Map #5304: ABRACADABRA LOGISTICS. By: yum234
Post by: BilboGCL on January 16, 2018, 02:17:50 PM
In Addition to D0m0niks spoiler,
Spoiler
you can also power the nullifiers with only a single island next to them with flying CNs, increased packetspeed, energy storage and build rate helps.
[close]

Greetings from The Shire!
Title: Re: Custom Map #5304: ABRACADABRA LOGISTICS. By: yum234
Post by: yum-forum on January 16, 2018, 02:32:00 PM
Quote from: BilboGCL on January 16, 2018, 02:17:50 PM
In Addition to D0m0niks spoiler,
Spoiler
you can also power the nullifiers with only a single island next to them with flying CNs, increased packetspeed, energy storage and build rate helps.
[close]

Greetings from The Shire!

WOW! Interesting idea! I will try it!  ;D
Title: Re: Custom Map #5304: ABRACADABRA LOGISTICS. By: yum234
Post by: yum-forum on January 16, 2018, 02:33:59 PM
Quote from: D0m0nik on January 16, 2018, 01:37:14 PM
Wow that was quite something Yum, long game indeed.

Spoiler
You can get the famous bickford effect going after a while with some choice snipers on level 10 ground. You can also take a lot of nests out with careful guppys touching down in creep.
[close]

Great guppy map, I used every island and had them flying all over the place right up to the end.
Yes! Real ABRACADABRA logistics of guppy...
And You done it! Less than 1 hour!  8) 8) 8)
Title: Re: Custom Map #5304: ABRACADABRA LOGISTICS. By: yum234
Post by: yum-forum on January 18, 2018, 04:50:42 PM
Cool RrR time!!!  8) :o ;D

Very nice! I find idea how to remake this map!  ;)
It will be FOR EXPERTS! ONLY.  ;)