This topic is for discussion of map #5263: Nomad (Insane) (Fixed)
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=5263)
Author: Stoof
Size: 182x105
Desc:
An insanely hard and action packed struggle to establish a permanent base on this fractured world. Will require a lot of micro management and takes a long time to beat. This is an old map that has been remade to prevent some easier strategies. #NoReactor
Ahaha no! You still can land next to reactors in the center and build a terp fast, then move cn away from creeper. You dont need to move after that.
Haha, ffs. Didn't think of some damned terp strat. Just play the map the way it was intended dammit!
Just kidding, as long as it is not a better strat, then I don't mind. I just didn't want there to be an easier and less interesting strat.
Started by the anticreeper, then moved my command node while keeping the stuff. was a teensy bit tricky to maintain the connection, but only had to move my command node one more time because it was getting hit by runner stuns.